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Added VarInt64, normalized cPacketizer datatype names.

This commit is contained in:
Mattes D
2015-03-22 23:09:23 +01:00
parent c626848393
commit b913c5da69
8 changed files with 748 additions and 692 deletions

View File

@@ -187,7 +187,7 @@ void cChunkDataSerializer::Serialize47(AString & a_Data, int a_ChunkX, int a_Chu
// Create the packet:
cByteBuffer Packet(512 KiB);
Packet.WriteVarInt(0x21); // Packet id (Chunk Data packet)
Packet.WriteVarInt32(0x21); // Packet id (Chunk Data packet)
Packet.WriteBEInt32(a_ChunkX);
Packet.WriteBEInt32(a_ChunkZ);
Packet.WriteBool(true); // "Ground-up continuous", or rather, "biome data present" flag
@@ -201,7 +201,7 @@ void cChunkDataSerializer::Serialize47(AString & a_Data, int a_ChunkX, int a_Chu
sizeof(m_BlockSkyLight) + // Block sky light
BiomeDataSize // Biome data
);
Packet.WriteVarInt(ChunkSize);
Packet.WriteVarInt32(ChunkSize);
// Write the block types to the packet:
for (size_t Index = 0; Index < cChunkDef::NumBlocks; Index++)
@@ -234,8 +234,8 @@ void cChunkDataSerializer::Serialize47(AString & a_Data, int a_ChunkX, int a_Chu
else
{
AString PostData;
Buffer.WriteVarInt((UInt32)Packet.GetUsedSpace() + 1);
Buffer.WriteVarInt(0);
Buffer.WriteVarInt32(static_cast<UInt32>(Packet.GetUsedSpace() + 1));
Buffer.WriteVarInt32(0);
Buffer.ReadAll(PostData);
Buffer.CommitRead();