Added queue for adding entities to cWorld.

This alone doesn't work properly yet, further changes to cPlayer are needed.
This commit is contained in:
Mattes D
2014-06-08 21:58:29 +02:00
parent c5d1ca7dac
commit b904223b9d
6 changed files with 42 additions and 7 deletions
+2
View File
@@ -328,6 +328,8 @@ public:
void SetVisible( bool a_bVisible ); // tolua_export
bool IsVisible(void) const { return m_bVisible; } // tolua_export
/** Moves the player to the specified world.
Returns true if successful, false on failure (world not found). */
bool MoveToWorld(const char * a_WorldName); // tolua_export
bool SaveToDisk(void);