Fixed 1.6.1's movement speed
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1649 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -254,6 +254,9 @@ void cClientHandle::Authenticate(void)
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// Send health
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m_Player->SendHealth();
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// Send gamemode (1.6.1 movementSpeed):
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SendGameMode(m_Player->GetGameMode());
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m_Player->Initialize(World);
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StreamChunks();
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m_State = csDownloadingWorld;
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