Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
Moved data sending from cPacket into cSocket git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -7,11 +7,15 @@
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bool cPacket_UseEntity::Parse(cSocket & a_Socket)
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int cPacket_UseEntity::Parse(const char * a_Data, int a_Size)
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{
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m_Socket = a_Socket;
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if( !ReadInteger(m_UniqueID) ) return false;
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if( !ReadInteger(m_TargetID) ) return false;
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if( !ReadBool (m_bLeftClick) ) return false;
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return true;
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}
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int TotalBytes = 0;
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HANDLE_PACKET_READ(ReadInteger, m_UniqueID, TotalBytes);
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HANDLE_PACKET_READ(ReadInteger, m_TargetID, TotalBytes);
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HANDLE_PACKET_READ(ReadBool, m_bLeftClick, TotalBytes);
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return TotalBytes;
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}
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