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Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.

Moved data sending from cPacket into cSocket

git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-02-07 20:49:52 +00:00
parent 16feb0924e
commit b7d524423c
109 changed files with 1896 additions and 1305 deletions

View File

@@ -7,11 +7,15 @@
bool cPacket_UseEntity::Parse(cSocket & a_Socket)
int cPacket_UseEntity::Parse(const char * a_Data, int a_Size)
{
m_Socket = a_Socket;
if( !ReadInteger(m_UniqueID) ) return false;
if( !ReadInteger(m_TargetID) ) return false;
if( !ReadBool (m_bLeftClick) ) return false;
return true;
}
int TotalBytes = 0;
HANDLE_PACKET_READ(ReadInteger, m_UniqueID, TotalBytes);
HANDLE_PACKET_READ(ReadInteger, m_TargetID, TotalBytes);
HANDLE_PACKET_READ(ReadBool, m_bLeftClick, TotalBytes);
return TotalBytes;
}