Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
Moved data sending from cPacket into cSocket git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -17,25 +17,25 @@ cPacket_TeleportEntity::cPacket_TeleportEntity(cEntity* a_Client)
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m_PosX = (int)(a_Client->GetPosX() * 32);
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m_PosY = (int)(a_Client->GetPosY() * 32);
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m_PosZ = (int)(a_Client->GetPosZ() * 32);
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m_Rotation = (char)((a_Client->GetRotation()/360.f)*256);
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m_Pitch = (char)((a_Client->GetPitch()/360.f)*256);
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m_Rotation = (char)((a_Client->GetRotation() / 360.f) * 256);
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m_Pitch = (char)((a_Client->GetPitch() / 360.f) * 256);
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}
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bool cPacket_TeleportEntity::Send( cSocket & a_Socket )
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void cPacket_TeleportEntity::Serialize(AString & a_Data) const
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{
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unsigned int TotalSize = c_Size;
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char* Message = new char[TotalSize];
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unsigned int i = 0;
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AppendByte ( (char)m_PacketID, Message, i );
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AppendInteger( m_UniqueID, Message, i );
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AppendInteger( m_PosX, Message, i );
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AppendInteger( m_PosY, Message, i );
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AppendInteger( m_PosZ, Message, i );
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AppendByte ( m_Rotation, Message, i );
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AppendByte ( m_Pitch, Message, i );
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bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
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delete [] Message;
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return RetVal;
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AppendByte (a_Data, m_PacketID);
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AppendInteger(a_Data, m_UniqueID);
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AppendInteger(a_Data, m_PosX);
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AppendInteger(a_Data, m_PosY);
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AppendInteger(a_Data, m_PosZ);
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AppendByte (a_Data, m_Rotation);
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AppendByte (a_Data, m_Pitch);
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}
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