Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.

Moved data sending from cPacket into cSocket

git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-02-07 20:49:52 +00:00
parent 16feb0924e
commit b7d524423c
109 changed files with 1896 additions and 1305 deletions
+9 -1
View File
@@ -1,8 +1,12 @@
#pragma once
#include "cPacket.h"
class cPacket_SoundEffect : public cPacket
{
public:
@@ -16,7 +20,7 @@ public:
cPacket_SoundEffect( const cPacket_SoundEffect & a_Copy );
virtual cPacket* Clone() const { return new cPacket_SoundEffect(*this); }
bool Send(cSocket & a_Socket);
virtual void Serialize(AString & a_Data) const override;
int m_SoundID; // Sound ID
int m_PosX; // Block X Coordinate
@@ -26,3 +30,7 @@ public:
static const unsigned int c_Size = 1 + 4 + 4 + 1 + 4 + 4;
};