Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
Moved data sending from cPacket into cSocket git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -19,31 +19,35 @@ cPacket_PlayerPosition::cPacket_PlayerPosition( cPlayer* a_Player )
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m_bFlying = a_Player->GetFlying();
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}
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bool cPacket_PlayerPosition::Parse(cSocket & a_Socket)
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int cPacket_PlayerPosition::Parse(const char * a_Data, int a_Size)
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{
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m_Socket = a_Socket;
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if( !ReadDouble( m_PosX ) ) return false;
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if( !ReadDouble( m_PosY ) ) return false;
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if( !ReadDouble( m_Stance ) ) return false;
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if( !ReadDouble( m_PosZ ) ) return false;
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if( !ReadBool( m_bFlying ) ) return false;
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return true;
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int TotalBytes = 0;
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HANDLE_PACKET_READ(ReadDouble, m_PosX, TotalBytes);
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HANDLE_PACKET_READ(ReadDouble, m_PosY, TotalBytes);
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HANDLE_PACKET_READ(ReadDouble, m_Stance, TotalBytes);
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HANDLE_PACKET_READ(ReadDouble, m_PosZ, TotalBytes);
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HANDLE_PACKET_READ(ReadBool, m_bFlying, TotalBytes);
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return TotalBytes;
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}
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bool cPacket_PlayerPosition::Send(cSocket & a_Socket)
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void cPacket_PlayerPosition::Serialize(AString & a_Data) const
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{
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unsigned int TotalSize = c_Size;
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char* Message = new char[TotalSize];
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AppendByte (a_Data, m_PacketID);
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AppendDouble (a_Data, m_PosX);
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AppendDouble (a_Data, m_PosY);
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AppendDouble (a_Data, m_Stance);
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AppendDouble (a_Data, m_PosZ);
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AppendBool (a_Data, m_bFlying);
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}
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unsigned int i = 0;
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AppendByte ( (char)m_PacketID, Message, i );
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AppendDouble ( m_PosX, Message, i );
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AppendDouble ( m_PosY, Message, i );
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AppendDouble ( m_Stance, Message, i );
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AppendDouble ( m_PosZ, Message, i );
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AppendBool ( m_bFlying, Message, i );
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bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
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delete [] Message;
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return RetVal;
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}
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