Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
Moved data sending from cPacket into cSocket git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -1,9 +1,18 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "cPacket.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cPlayer;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cPacket_PlayerMoveLook : public cPacket
|
||||
{
|
||||
public:
|
||||
@@ -19,15 +28,16 @@ public:
|
||||
cPacket_PlayerMoveLook( cPlayer* a_Player );
|
||||
virtual cPacket* Clone() const { return new cPacket_PlayerMoveLook(*this); }
|
||||
|
||||
virtual bool Parse(cSocket & a_Socket);
|
||||
virtual bool Send(cSocket & a_Socket);
|
||||
virtual int Parse(const char * a_Data, int a_Size) override;
|
||||
virtual void Serialize(AString & a_Data) const override;
|
||||
|
||||
double m_PosX;
|
||||
double m_PosY;
|
||||
double m_Stance;
|
||||
double m_PosZ;
|
||||
float m_Rotation;
|
||||
float m_Pitch;
|
||||
bool m_bFlying; // Yeah.. wtf
|
||||
float m_Rotation;
|
||||
float m_Pitch;
|
||||
bool m_bFlying; // Yeah.. wtf
|
||||
|
||||
static const unsigned int c_Size = 42;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user