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Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.

Moved data sending from cPacket into cSocket

git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-02-07 20:49:52 +00:00
parent 16feb0924e
commit b7d524423c
109 changed files with 1896 additions and 1305 deletions

View File

@@ -7,26 +7,28 @@
bool cPacket_NamedEntitySpawn::Send( cSocket & a_Socket )
void cPacket_NamedEntitySpawn::Serialize(AString & a_Data) const
{
unsigned int TotalSize = c_Size + m_PlayerName.size() * sizeof( short );
char* Message = new char[TotalSize];
short CurrentItem = m_CurrentItem;
assert(CurrentItem > 0);
if (CurrentItem <= 0)
{
CurrentItem = 0;
// Fix, to make sure no invalid values are sent.
// WARNING: HERE ITS 0, BUT IN EQUIP PACKET ITS -1 !!
}
if( m_CurrentItem <= 0 ) m_CurrentItem = 0; // Fix, to make sure no invalid values are sent.
// WARNING: HERE ITS 0, BUT IN EQUIP PACKET ITS -1 !!
unsigned int i = 0;
AppendByte ( (char)m_PacketID, Message, i );
AppendInteger( m_UniqueID, Message, i );
AppendString16( m_PlayerName, Message, i );
AppendInteger( m_PosX, Message, i );
AppendInteger( m_PosY, Message, i );
AppendInteger( m_PosZ, Message, i );
AppendByte ( m_Rotation, Message, i );
AppendByte ( m_Pitch, Message, i );
AppendShort ( m_CurrentItem, Message, i );
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
delete [] Message;
return RetVal;
AppendByte (a_Data, m_PacketID);
AppendInteger (a_Data, m_UniqueID);
AppendString16(a_Data, m_PlayerName);
AppendInteger (a_Data, m_PosX);
AppendInteger (a_Data, m_PosY);
AppendInteger (a_Data, m_PosZ);
AppendByte (a_Data, m_Rotation);
AppendByte (a_Data, m_Pitch);
AppendShort (a_Data, CurrentItem);
}