Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
Moved data sending from cPacket into cSocket git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -1,8 +1,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "cPacket.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cChunk;
|
||||
class cPacket_MapChunk : public cPacket
|
||||
{
|
||||
@@ -22,7 +26,7 @@ public:
|
||||
~cPacket_MapChunk();
|
||||
virtual cPacket* Clone() const { return new cPacket_MapChunk(*this); }
|
||||
|
||||
bool Send(cSocket & a_Socket);
|
||||
virtual void Serialize(AString & a_Data) const override;
|
||||
|
||||
int m_PosX; // In block coordinates
|
||||
short m_PosY;
|
||||
@@ -33,5 +37,9 @@ public:
|
||||
int m_CompressedSize;
|
||||
static const unsigned int c_Size = 1 + 4 + 2 + 4 + 1 + 1 + 1 + 4;
|
||||
|
||||
char* m_CompressedData;
|
||||
};
|
||||
char * m_CompressedData;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user