1
0

Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.

Moved data sending from cPacket into cSocket

git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-02-07 20:49:52 +00:00
parent 16feb0924e
commit b7d524423c
109 changed files with 1896 additions and 1305 deletions

View File

@@ -10,44 +10,45 @@
const std::string cPacket_Login::LEVEL_TYPE_DEFAULT = "DEFAULT";
const std::string cPacket_Login::LEVEL_TYPE_SUPERFLAT = "SUPERFLAT";
bool cPacket_Login::Parse( cSocket & a_Socket )
int cPacket_Login::Parse(const char * a_Data, int a_Size)
{
//printf("Parse: NEW Login\n");
m_Socket = a_Socket;
int TotalBytes = 0;
m_Username.clear();
if( !ReadInteger( m_ProtocolVersion ) ) return false;
if( !ReadString16( m_Username ) ) return false;
if( !ReadLong ( m_MapSeed ) ) return false;
if( !ReadString16( m_LevelType ) ) return false;
if( !ReadInteger( m_ServerMode ) ) return false;
if( !ReadByte ( m_Dimension ) ) return false;
if( !ReadByte ( m_Difficulty ) ) return false;
if( !ReadByte ( m_WorldHeight ) ) return false;
if( !ReadByte ( m_MaxPlayers ) ) return false;
return true;
HANDLE_PACKET_READ(ReadInteger, m_ProtocolVersion, TotalBytes);
HANDLE_PACKET_READ(ReadString16, m_Username, TotalBytes);
HANDLE_PACKET_READ(ReadLong, m_MapSeed, TotalBytes);
HANDLE_PACKET_READ(ReadString16, m_LevelType, TotalBytes);
HANDLE_PACKET_READ(ReadInteger, m_ServerMode, TotalBytes);
HANDLE_PACKET_READ(ReadByte, m_Dimension, TotalBytes);
HANDLE_PACKET_READ(ReadByte, m_Difficulty, TotalBytes);
HANDLE_PACKET_READ(ReadByte, m_WorldHeight, TotalBytes);
HANDLE_PACKET_READ(ReadByte, m_MaxPlayers, TotalBytes);
return TotalBytes;
}
bool cPacket_Login::Send( cSocket & a_Socket )
void cPacket_Login::Serialize(AString & a_Data) const
{
//printf("Send: NEW Login\n");
unsigned int TotalSize = c_Size + m_Username.size() * sizeof(short) + m_LevelType.size() * sizeof(short);
char* Message = new char[TotalSize];
AppendByte (a_Data, m_PacketID);
AppendInteger (a_Data, m_ProtocolVersion);
AppendString16(a_Data, m_Username);
AppendLong (a_Data, m_MapSeed);
AppendString16(a_Data, m_LevelType);
AppendInteger (a_Data, m_ServerMode);
AppendByte (a_Data, m_Dimension);
AppendByte (a_Data, m_Difficulty);
AppendByte (a_Data, m_WorldHeight);
AppendByte (a_Data, m_MaxPlayers);
}
unsigned int i = 0;
AppendByte ( (char)m_PacketID, Message, i );
AppendInteger( m_ProtocolVersion, Message, i );
AppendString16 ( m_Username, Message, i );
AppendLong ( m_MapSeed, Message, i );
AppendString16( m_LevelType, Message, i );
AppendInteger( m_ServerMode, Message, i );
AppendByte ( m_Dimension, Message, i );
AppendByte ( m_Difficulty, Message, i );
AppendByte ( m_WorldHeight, Message, i );
AppendByte ( m_MaxPlayers, Message, i );
bool RetVal = !cSocket::IsSocketError( cPacket::SendData( a_Socket, Message, TotalSize, 0 ) );
delete [] Message;
return RetVal;
}