Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
Moved data sending from cPacket into cSocket git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -7,18 +7,13 @@
|
||||
|
||||
|
||||
|
||||
bool cPacket_EntityStatus::Send(cSocket & a_Socket)
|
||||
void cPacket_EntityStatus::Serialize(AString & a_Data) const
|
||||
{
|
||||
unsigned int TotalSize = c_Size;
|
||||
AppendByte (a_Data, m_PacketID);
|
||||
AppendInteger(a_Data, m_UniqueID);
|
||||
AppendByte (a_Data, m_Status);
|
||||
}
|
||||
|
||||
|
||||
char* Message = new char[TotalSize];
|
||||
|
||||
unsigned int i = 0;
|
||||
AppendByte ( (char)m_PacketID, Message, i );
|
||||
AppendInteger ( m_UniqueID, Message, i );
|
||||
AppendByte ( m_Status, Message, i );
|
||||
|
||||
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
|
||||
delete [] Message;
|
||||
return RetVal;
|
||||
}
|
||||
Reference in New Issue
Block a user