Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
Moved data sending from cPacket into cSocket git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -16,34 +16,33 @@ cPacket_EntityEquipment::cPacket_EntityEquipment( const cPacket_EntityEquipment
|
||||
m_Short = 0;
|
||||
}
|
||||
|
||||
bool cPacket_EntityEquipment::Parse(cSocket & a_Socket)
|
||||
|
||||
|
||||
|
||||
|
||||
int cPacket_EntityEquipment::Parse(const char * a_Data, int a_Size)
|
||||
{
|
||||
m_Socket = a_Socket;
|
||||
if( !ReadInteger( m_UniqueID ) ) return false;
|
||||
if( !ReadShort ( m_Slot ) ) return false;
|
||||
if( !ReadShort ( m_ItemID ) ) return false;
|
||||
if( !ReadShort ( m_Short ) ) return false;
|
||||
return true;
|
||||
int TotalBytes = 0;
|
||||
HANDLE_PACKET_READ(ReadInteger, m_UniqueID, TotalBytes);
|
||||
HANDLE_PACKET_READ(ReadShort, m_Slot, TotalBytes);
|
||||
HANDLE_PACKET_READ(ReadShort, m_ItemID, TotalBytes);
|
||||
HANDLE_PACKET_READ(ReadShort, m_Short, TotalBytes);
|
||||
return TotalBytes;
|
||||
}
|
||||
|
||||
bool cPacket_EntityEquipment::Send(cSocket & a_Socket)
|
||||
|
||||
|
||||
|
||||
|
||||
void cPacket_EntityEquipment::Serialize(AString & a_Data) const
|
||||
{
|
||||
//LOG("InventoryChange:");
|
||||
unsigned int TotalSize = c_Size;
|
||||
char* Message = new char[TotalSize];
|
||||
AppendByte (a_Data, m_PacketID);
|
||||
AppendInteger(a_Data, m_UniqueID);
|
||||
AppendShort (a_Data, m_Slot);
|
||||
AppendShort (a_Data, m_ItemID);
|
||||
AppendShort (a_Data, m_Short);
|
||||
}
|
||||
|
||||
|
||||
if( m_ItemID <= 0 ) m_ItemID = -1; // Fix, to make sure no invalid values are sent.
|
||||
// WARNING: HERE ITS -1, BUT IN NAMED ENTITY SPAWN PACKET ITS 0 !!
|
||||
//LOG("cPacket_EntityEquipment: Sending equipped item ID: %i", m_ItemID );
|
||||
|
||||
unsigned int i = 0;
|
||||
AppendByte ( (char)m_PacketID, Message, i );
|
||||
AppendInteger( m_UniqueID, Message, i );
|
||||
AppendShort ( m_Slot, Message, i );
|
||||
AppendShort ( m_ItemID, Message, i );
|
||||
AppendShort ( m_Short, Message, i );
|
||||
|
||||
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
|
||||
delete [] Message;
|
||||
return RetVal;
|
||||
}
|
||||
Reference in New Issue
Block a user