Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.

Moved data sending from cPacket into cSocket

git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-02-07 20:49:52 +00:00
parent 16feb0924e
commit b7d524423c
109 changed files with 1896 additions and 1305 deletions
+14 -1
View File
@@ -3,7 +3,15 @@
#include "cPacket.h"
class cEntity;
class cPacket_DestroyEntity : public cPacket
{
public:
@@ -13,8 +21,13 @@ public:
cPacket_DestroyEntity(cEntity* a_Entity);
virtual cPacket* Clone() const { return new cPacket_DestroyEntity(*this); }
bool Send( cSocket & a_Socket );
virtual void Serialize(AString & a_Data) const override;
int m_UniqueID;
static const unsigned int c_Size = 1 + 4;
};