Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.
Moved data sending from cPacket into cSocket git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1,8 +1,12 @@
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#pragma once
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#include "cPacket.h"
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class cPacket_BlockPlace : public cPacket //tolua_export
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{ //tolua_export
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public:
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@@ -17,16 +21,20 @@ public:
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{ m_PacketID = E_BLOCK_PLACE; }
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virtual cPacket* Clone() const { return new cPacket_BlockPlace(*this); }
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bool Parse(cSocket & a_Socket);
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virtual int Parse(const char * a_Data, int a_Size) override;
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int m_PosX; //tolua_export
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int m_PosX; //tolua_export
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char m_PosY; //tolua_export
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int m_PosZ; //tolua_export
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int m_PosZ; //tolua_export
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char m_Direction; //tolua_export
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short m_ItemType; //tolua_export
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char m_Count; //tolua_export
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char m_Count; //tolua_export
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short m_Uses; //tolua_export
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static const unsigned int c_Size = 1 + 4 + 1 + 4 + 1 + 2;// ( + 2 )
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}; //tolua_export
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}; //tolua_export
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