Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility.

Moved data sending from cPacket into cSocket

git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-02-07 20:49:52 +00:00
parent 16feb0924e
commit b7d524423c
109 changed files with 1896 additions and 1305 deletions
+11 -6
View File
@@ -1,3 +1,4 @@
#pragma once
#include "cPacket.h"
@@ -16,13 +17,17 @@ public:
cPacket_BlockAction( const cPacket_BlockAction & a_Copy );
virtual cPacket* Clone() const { return new cPacket_BlockAction(*this); }
bool Send(cSocket & a_Socket);
virtual void Serialize(AString & a_Data) const override;
int m_PosX; // Block X Coordinate
int m_PosX; // Block X Coordinate
short m_PosY; // Block Y Coordinate
int m_PosZ; // Block Z Coordinate
char m_Byte1; // Varies
char m_Byte2; // Varies
int m_PosZ; // Block Z Coordinate
char m_Byte1; // Varies
char m_Byte2; // Varies
static const unsigned int c_Size = 1 + 4 + 2 + 4 + 1 + 1;
};
};