Protocol 1.7: Implemented the first batch of sent packets.
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@@ -77,6 +77,7 @@ public:
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virtual void SendKeepAlive (int a_PingID) = 0;
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virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0;
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virtual void SendPickupSpawn (const cPickup & a_Pickup) = 0;
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virtual void SendPlayerAbilities (void) = 0;
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virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) = 0;
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virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) = 0;
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virtual void SendPlayerMaxSpeed (void) = 0; ///< Informs the client of the maximum player speed (1.6.1+)
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