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Fixed boolean comparison.

Don't compare booleans to false / true, use them directly.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1048 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-11-16 16:03:56 +00:00
parent 052abcabc7
commit b65a22fc1f
5 changed files with 11 additions and 11 deletions

View File

@@ -908,7 +908,7 @@ void cClientHandle::HandleUseEntity(int a_TargetEntityID, bool a_IsLeftClick)
{
virtual bool Item(cEntity * a_Entity) override
{
if (a_Entity->GetWorld()->IsPVPEnabled() == false)
if (!a_Entity->GetWorld()->IsPVPEnabled())
{
// PVP is disabled
if (a_Entity->IsA("cPlayer") && Instigator->IsA("cPlayer"))