Root: Load the UpgradeBlockTypePalette on startup.
This commit is contained in:
19
src/Root.cpp
19
src/Root.cpp
@@ -39,6 +39,7 @@
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#include "OverridesSettingsRepository.h"
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#include "Logger.h"
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#include "ClientHandle.h"
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#include "BlockTypePalette.h"
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@@ -192,6 +193,24 @@ void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> a_OverridesRepo)
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// cClientHandle::FASTBREAK_PERCENTAGE = settingsRepo->GetValueSetI("AntiCheat", "FastBreakPercentage", 97) / 100.0f;
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cClientHandle::FASTBREAK_PERCENTAGE = 0; // AntiCheat disabled due to bugs. We will enabled it once they are fixed. See #3506.
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// Load the UpgradeBlockTypePalette:
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LOG("Loading UpgradeBlockTypePalette...");
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try
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{
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auto paletteStr = cFile::ReadWholeFile("Protocol/UpgradeBlockTypePalette.txt");
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if (paletteStr.empty())
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{
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throw std::runtime_error("File is empty");
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}
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m_UpgradeBlockTypePalette.reset(new BlockTypePalette);
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m_UpgradeBlockTypePalette->loadFromString(paletteStr);
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}
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catch (const std::exception & exc)
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{
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LOGERROR("Failed to load the Upgrade block type palette from Protocol/UpgradeBlockTypePalette.txt: %s\nAborting", exc.what());
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throw;
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}
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m_MojangAPI = new cMojangAPI;
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bool ShouldAuthenticate = settingsRepo->GetValueSetB("Authentication", "Authenticate", true);
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m_MojangAPI->Start(*settingsRepo, ShouldAuthenticate); // Mojang API needs to be started before plugins, so that plugins may use it for DB upgrades on server init
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