Server now handles join messages also
* Revised as well hook documentation
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@@ -227,7 +227,13 @@ void cClientHandle::Authenticate(void)
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m_Player->SetIP (m_IPString);
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cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player);
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if (!cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player))
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{
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AString JoinMessage;
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AppendPrintf(JoinMessage, "%s[JOIN] %s%s has joined the game", cChatColor::Yellow.c_str(), cChatColor::White.c_str(), m_Username.c_str());
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cRoot::Get()->BroadcastChat(JoinMessage);
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LOGINFO("Player %s has joined the game.", m_Username.c_str());
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}
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m_ConfirmPosition = m_Player->GetPosition();
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@@ -910,7 +916,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, c
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cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemType);
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if (ItemHandler->IsPlaceable())
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if (ItemHandler->IsPlaceable() && (a_BlockFace > -1))
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{
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HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
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}
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@@ -1330,13 +1336,9 @@ void cClientHandle::HandleRespawn(void)
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void cClientHandle::HandleDisconnect(const AString & a_Reason)
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{
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LOGD("Received d/c packet from %s with reason \"%s\"", m_Username.c_str(), a_Reason.c_str());
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if (!cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, a_Reason))
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{
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AString DisconnectMessage;
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Printf(DisconnectMessage, "%s[LEAVE] %s%s has left the game", cChatColor::Yellow.c_str(), cChatColor::White.c_str(), m_Username.c_str());
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cRoot::Get()->BroadcastChat(DisconnectMessage);
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LOGINFO("Player %s has left the game.", m_Username.c_str());
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}
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cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, a_Reason);
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m_HasSentDC = true;
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Destroy();
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}
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