Window contents are sent whenever the window is opened by a player.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1533 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -438,6 +438,7 @@ void cPlayer::OpenWindow(cWindow * a_Window)
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CloseWindow();
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a_Window->OpenedByPlayer(*this);
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m_CurrentWindow = a_Window;
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a_Window->SendWholeWindow(*GetClientHandle());
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}
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