Item durability loss now depends on the item used. (#4123)
Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119
This commit is contained in:
committed by
GitHub
parent
757231cc6e
commit
b4aa19f329
@@ -208,4 +208,3 @@ NIBBLETYPE cSheep::GenerateNaturalRandomColor(void)
|
||||
return E_META_WOOL_PINK;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user