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Item durability loss now depends on the item used. (#4123)

Armour durability also no longer changes when it
is used to break blocks or attack mobs.

Fixes #4119
This commit is contained in:
Alexander Harkness
2018-01-05 11:28:06 +00:00
committed by GitHub
parent 757231cc6e
commit b4aa19f329
30 changed files with 111 additions and 208 deletions

View File

@@ -156,4 +156,3 @@ void cCreeper::OnRightClicked(cPlayer & a_Player)
m_BurnedWithFlintAndSteel = true;
}
}