Teleport off of mount when throwing enderpearl (#5179)
* Teleport off of mount when throwing enderpearl * Simplify returning boolean * Oops forgot a semicolon * Fix code conventions in Player.h
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@@ -34,12 +34,29 @@ void cThrownEnderPearlEntity::OnHitSolidBlock(Vector3d a_HitPos, eBlockFace a_Hi
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void cThrownEnderPearlEntity::OnHitEntity(cEntity & a_EntityHit, Vector3d a_HitPos)
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{
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int TotalDamage = 0;
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bool isAttachedEntity = GetWorld()->FindAndDoWithPlayer(m_CreatorData.m_Name, [& a_EntityHit](cPlayer & a_Entity)
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{
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const cEntity * attachedEntity = a_Entity.GetAttached();
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if (attachedEntity == nullptr)
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{
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// nothing attached
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return false;
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}
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return attachedEntity->GetUniqueID() == a_EntityHit.GetUniqueID();
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}
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);
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// TODO: If entity is Ender Crystal, destroy it
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TeleportCreator(a_HitPos);
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a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1);
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m_DestroyTimer = 5;
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if (!isAttachedEntity)
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{
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TeleportCreator(a_HitPos);
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a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1);
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m_DestroyTimer = 5;
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}
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}
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@@ -79,6 +96,7 @@ void cThrownEnderPearlEntity::TeleportCreator(Vector3d a_HitPos)
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// Teleport the creator here, make them take 5 damage:
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a_Entity.TeleportToCoords(a_HitPos.x, a_HitPos.y + 0.2, a_HitPos.z);
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a_Entity.TakeDamage(dtEnderPearl, this, 5, 0);
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a_Entity.Detach(true);
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return true;
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}
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);
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