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MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-12-22 10:15:53 +00:00
parent aebe130299
commit b29af701b9
31 changed files with 405 additions and 167 deletions

View File

@@ -456,6 +456,7 @@ void cWorld::Tick(float a_Dt)
m_LastTimeUpdate = m_WorldAge;
}
// Remove entities scheduled for removal:
{
cCSLock Lock(m_CSEntities);
for (cEntityList::iterator itr = m_AllEntities.begin(); itr != m_AllEntities.end();)
@@ -468,7 +469,7 @@ void cWorld::Tick(float a_Dt)
m_RemoveEntityQueue.push_back( RemoveMe );
continue;
}
(*itr)->Tick(a_Dt);
(*itr)->Tick(a_Dt, m_TickRand);
itr++;
}
}