MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -456,6 +456,7 @@ void cWorld::Tick(float a_Dt)
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m_LastTimeUpdate = m_WorldAge;
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}
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// Remove entities scheduled for removal:
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{
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cCSLock Lock(m_CSEntities);
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for (cEntityList::iterator itr = m_AllEntities.begin(); itr != m_AllEntities.end();)
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@@ -468,7 +469,7 @@ void cWorld::Tick(float a_Dt)
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m_RemoveEntityQueue.push_back( RemoveMe );
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continue;
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}
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(*itr)->Tick(a_Dt);
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(*itr)->Tick(a_Dt, m_TickRand);
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itr++;
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}
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}
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