1
0

MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-12-22 10:15:53 +00:00
parent aebe130299
commit b29af701b9
31 changed files with 405 additions and 167 deletions

View File

@@ -39,7 +39,7 @@ void cFallingBlock::SpawnOn(cClientHandle & a_ClientHandle)
void cFallingBlock::Tick(float a_Dt)
void cFallingBlock::Tick(float a_Dt, MTRand & a_TickRandom)
{
float MilliDt = a_Dt * 0.001f;
m_SpeedY -= MilliDt * 9.8f;