Unified cByteBuffer types.
cByteBuffer now reads and writes any of the [U]Int<N> types.
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+12
-10
@@ -276,16 +276,18 @@ public: // tolua_export
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/** Called when the protocol receives a MC|AdvCdm plugin message, indicating that the player set a new
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command in the command block UI, for an entity-based commandblock (minecart?). */
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void HandleCommandBlockEntityChange(int a_EntityID, const AString & a_NewCommand);
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void HandleCommandBlockEntityChange(UInt32 a_EntityID, const AString & a_NewCommand);
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void HandleCreativeInventory (short a_SlotNum, const cItem & a_HeldItem);
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/** Called when the client clicks the creative inventory window.
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a_ClickAction specifies whether the click was inside the window or not (caLeftClick or caLeftClickOutside). */
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void HandleCreativeInventory(Int16 a_SlotNum, const cItem & a_HeldItem, eClickAction a_ClickAction);
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/** Called when the player enchants an Item in the Enchanting table UI. */
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void HandleEnchantItem(Byte a_WindowID, Byte a_Enchantment);
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void HandleEnchantItem(UInt8 a_WindowID, UInt8 a_Enchantment);
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void HandleEntityCrouch (int a_EntityID, bool a_IsCrouching);
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void HandleEntityLeaveBed (int a_EntityID);
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void HandleEntitySprinting (int a_EntityID, bool a_IsSprinting);
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void HandleEntityCrouch (UInt32 a_EntityID, bool a_IsCrouching);
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void HandleEntityLeaveBed (UInt32 a_EntityID);
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void HandleEntitySprinting (UInt32 a_EntityID, bool a_IsSprinting);
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/** Kicks the client if the same username is already logged in.
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Returns false if the client has been kicked, true otherwise. */
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@@ -312,7 +314,7 @@ public: // tolua_export
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void HandlePluginMessage (const AString & a_Channel, const AString & a_Message);
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void HandleRespawn (void);
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void HandleRightClick (int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem);
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void HandleSlotSelected (short a_SlotNum);
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void HandleSlotSelected (Int16 a_SlotNum);
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void HandleSteerVehicle (float Forward, float Sideways);
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void HandleTabCompletion (const AString & a_Text);
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void HandleUpdateSign (
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@@ -321,9 +323,9 @@ public: // tolua_export
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const AString & a_Line3, const AString & a_Line4
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);
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void HandleUnmount (void);
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void HandleUseEntity (int a_TargetEntityID, bool a_IsLeftClick);
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void HandleWindowClick (char a_WindowID, short a_SlotNum, eClickAction a_ClickAction, const cItem & a_HeldItem);
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void HandleWindowClose (char a_WindowID);
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void HandleUseEntity (UInt32 a_TargetEntityID, bool a_IsLeftClick);
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void HandleWindowClick (UInt8 a_WindowID, Int16 a_SlotNum, eClickAction a_ClickAction, const cItem & a_HeldItem);
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void HandleWindowClose (UInt8 a_WindowID);
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/** Called when the protocol has finished logging the user in.
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Return true to allow the user in; false to kick them.
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