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Merge pull request #738 from xdot/master

Refactored global block property arrays
This commit is contained in:
Mattes D
2014-03-02 16:13:43 +01:00
41 changed files with 1045 additions and 503 deletions

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@@ -819,7 +819,7 @@ void cClientHandle::HandleBlockDigStarted(int a_BlockX, int a_BlockY, int a_Bloc
if (
(m_Player->IsGameModeCreative()) || // In creative mode, digging is done immediately
g_BlockOneHitDig[a_OldBlock] // One-hit blocks get destroyed immediately, too
cBlockInfo::IsOneHitDig(a_OldBlock) // One-hit blocks get destroyed immediately, too
)
{
HandleBlockDigFinished(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_OldBlock, a_OldMeta);