Further refactored, Reverted Minecart change
Other small changes.
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@@ -270,7 +270,7 @@ public:
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/// Returns the hitpoints that this pawn can deal to a_Receiver using its equipped items
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virtual int GetRawDamageAgainst(const cEntity & a_Receiver);
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// Returns whether armor will protect against the passed damage type
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/** Returns whether armor will protect against the passed damage type **/
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virtual bool ArmorCoversAgainst(eDamageType a_DamageType);
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/// Returns the hitpoints out of a_RawDamage that the currently equipped armor would cover
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