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GetPacketID for protocol packet IDs (#3977)

* Added GetPacketId method to protocol, implemented for all protocols.

* Moved GetPacketID methods into a single file, alpha-sorted.

* Fixed 1.12.1 HandlePacket switch statement.

* Added SendLogin to the GetPacketId framework.

* Added SpawnObject to GetPacketId framework.

* Added missing sendEntityEquipment packet ID update for 1.12.1

* Added LeashEntity packet ID change to 1.12.1

* Alphabetized packet enum, added SpawnGlobalEntity to GetPacketId framework

* Fixed clang errors

* Indented cases, expanded comment for GetPacketId

* Changed dyslexic comment.
This commit is contained in:
Lane Kolbly
2017-09-02 11:46:57 -05:00
committed by Alexander Harkness
parent 49c443896d
commit aebfbfb8c8
11 changed files with 366 additions and 1359 deletions

View File

@@ -51,6 +51,9 @@ public:
cProtocol_1_9_0(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
/** Get the packet ID for a given packet */
virtual UInt32 GetPacketId(eOutgoingPackets a_Packet) override;
/** Called when client sends some data: */
virtual void DataReceived(const char * a_Data, size_t a_Size) override;
@@ -336,13 +339,10 @@ class cProtocol_1_9_4 :
public:
cProtocol_1_9_4(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
virtual UInt32 GetPacketId(eOutgoingPackets a_Packet) override;
// cProtocol_1_9_2 overrides:
virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player, int a_Count) override;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override;
virtual void SendEntityProperties(const cEntity & a_Entity) override;
virtual void SendPlayerMaxSpeed (void) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;