1
0

Added an option to disable/enable PVP on a per world basis

git-svn-id: http://mc-server.googlecode.com/svn/trunk@944 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2012-10-10 19:46:12 +00:00
parent a038425736
commit ae5975e674
3 changed files with 13 additions and 1 deletions

View File

@@ -250,7 +250,8 @@ cWorld::cWorld( const AString & a_WorldName )
m_IsPumpkinBonemealable = IniFile.GetValueSetB("Plants", "IsPumpkinBonemealable", false);
m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false);
m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false);
m_bEnabledPVP = IniFile.GetValueSetB("PVP", "Enabled", true);
m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode );
if (!IniFile.WriteFile())