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Max. players and MOTD are now changeable in the settings.ini

Thanks to mtilden ( http://forum.mc-server.org/showthread.php?tid=183&pid=1381#pid1381 )

git-svn-id: http://mc-server.googlecode.com/svn/trunk@101 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
lapayo94@gmail.com
2011-12-23 23:58:54 +00:00
parent aa392170a2
commit ad610e63ba
4 changed files with 50 additions and 13 deletions

View File

@@ -395,9 +395,10 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
case E_PING: // Somebody tries to retreive information about the server
{
LOGINFO("Got ping");
char NumPlayers[8];
sprintf_s(NumPlayers, 8, "%i", cRoot::Get()->GetWorld()->GetNumPlayers() );
std::string response = std::string("MCServer! - It's OVER 9000!" + cChatColor::Delimiter + NumPlayers + cChatColor::Delimiter + "9001" );
char NumPlayers[8], cMaxPlayers[8];
sprintf_s(NumPlayers, 8, "%i", cRoot::Get()->GetWorld()->GetNumPlayers());
sprintf_s(cMaxPlayers, 8, "%i", cRoot::Get()->GetWorld()->GetMaxPlayers());
std::string response = std::string(cRoot::Get()->GetWorld()->GetDescription() + cChatColor::Delimiter + NumPlayers + cChatColor::Delimiter + cMaxPlayers );
Kick( response.c_str() );
}
break;
@@ -407,6 +408,11 @@ void cClientHandle::HandlePacket( cPacket* a_Packet )
m_pState->Username = PacketData->m_Username;
LOG("HANDSHAKE %s", GetUsername() );
cPacket_Chat Connecting(m_pState->Username + " is connecting.");
if (cRoot::Get()->GetWorld()->GetNumPlayers() == cRoot::Get()->GetWorld()->GetMaxPlayers()) {
Kick("The server is currently full :( -- Try again later");
break;
}
cRoot::Get()->GetServer()->Broadcast( Connecting, this );
// Give a server handshake thingy back