Extended and fixed the cFile API.
This commit is contained in:
@@ -16,11 +16,7 @@
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cFile::cFile(void) :
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#ifdef USE_STDIO_FILE
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m_File(nullptr)
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#else
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m_File(INVALID_HANDLE_VALUE)
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#endif // USE_STDIO_FILE
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{
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// Nothing needed yet
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}
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@@ -30,11 +26,7 @@ cFile::cFile(void) :
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cFile::cFile(const AString & iFileName, eMode iMode) :
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#ifdef USE_STDIO_FILE
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m_File(nullptr)
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#else
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m_File(INVALID_HANDLE_VALUE)
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#endif // USE_STDIO_FILE
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{
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Open(iFileName, iMode);
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}
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@@ -78,11 +70,11 @@ bool cFile::Open(const AString & iFileName, eMode iMode)
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return false;
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}
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#ifdef _WIN32
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m_File = _fsopen((FILE_IO_PREFIX + iFileName).c_str(), Mode, _SH_DENYWR);
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#else
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m_File = fopen((FILE_IO_PREFIX + iFileName).c_str(), Mode);
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#endif // _WIN32
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#ifdef _WIN32
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m_File = _fsopen((FILE_IO_PREFIX + iFileName).c_str(), Mode, _SH_DENYWR);
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#else
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m_File = fopen((FILE_IO_PREFIX + iFileName).c_str(), Mode);
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#endif // _WIN32
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if ((m_File == nullptr) && (iMode == fmReadWrite))
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{
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@@ -91,11 +83,11 @@ bool cFile::Open(const AString & iFileName, eMode iMode)
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// So now we know either the file doesn't exist or we don't have rights, no need to worry about file contents.
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// Simply re-open for read-writing, erasing existing contents:
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#ifdef _WIN32
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m_File = _fsopen((FILE_IO_PREFIX + iFileName).c_str(), "wb+", _SH_DENYWR);
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#else
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m_File = fopen((FILE_IO_PREFIX + iFileName).c_str(), "wb+");
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#endif // _WIN32
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#ifdef _WIN32
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m_File = _fsopen((FILE_IO_PREFIX + iFileName).c_str(), "wb+", _SH_DENYWR);
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#else
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m_File = fopen((FILE_IO_PREFIX + iFileName).c_str(), "wb+");
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#endif // _WIN32
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}
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return (m_File != nullptr);
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@@ -310,7 +302,77 @@ bool cFile::Exists(const AString & a_FileName)
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bool cFile::Delete(const AString & a_FileName)
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bool cFile::Delete(const AString & a_Path)
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{
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if (IsFolder(a_Path))
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{
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return DeleteFolder(a_Path);
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}
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else
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{
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return DeleteFile(a_Path);
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}
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}
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bool cFile::DeleteFolder(const AString & a_FolderName)
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{
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#ifdef _WIN32
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return (RemoveDirectoryA(a_FolderName.c_str()) != 0);
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#else // _WIN32
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return (rmdir(a_FolderName.c_str()) == 0);
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#endif // else _WIN32
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}
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bool cFile::DeleteFolderContents(const AString & a_FolderName)
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{
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auto Contents = cFile::GetFolderContents(a_FolderName);
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for (const auto item: Contents)
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{
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// Skip "." and ".." altogether:
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if ((item == ".") || (item == ".."))
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{
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continue;
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}
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// Remove the item:
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auto WholePath = a_FolderName + GetPathSeparator() + item;
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if (IsFolder(WholePath))
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{
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if (!DeleteFolderContents(WholePath))
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{
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return false;
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}
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if (!DeleteFolder(WholePath))
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{
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return false;
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}
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}
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else
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{
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if (!DeleteFile(WholePath))
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{
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return false;
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}
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}
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} // for item - Contents[]
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// All deletes succeeded
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return true;
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}
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bool cFile::DeleteFile(const AString & a_FileName)
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{
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return (remove(a_FileName.c_str()) == 0);
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}
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@@ -331,7 +393,7 @@ bool cFile::Rename(const AString & a_OrigFileName, const AString & a_NewFileName
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bool cFile::Copy(const AString & a_SrcFileName, const AString & a_DstFileName)
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{
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#ifdef _WIN32
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return (CopyFileA(a_SrcFileName.c_str(), a_DstFileName.c_str(), true) != 0);
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return (CopyFileA(a_SrcFileName.c_str(), a_DstFileName.c_str(), FALSE) != 0);
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#else
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// Other OSs don't have a direct CopyFile equivalent, do it the harder way:
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std::ifstream src(a_SrcFileName.c_str(), std::ios::binary);
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@@ -409,57 +471,85 @@ bool cFile::CreateFolder(const AString & a_FolderPath)
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bool cFile::CreateFolderRecursive(const AString & a_FolderPath)
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{
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// Special case: Fail if the path is empty
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if (a_FolderPath.empty())
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{
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return false;
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}
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// Go through each path element and create the folder:
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auto len = a_FolderPath.length();
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auto PathSep = GetPathSeparator()[0];
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for (decltype(len) i = 0; i < len; i++)
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{
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if (a_FolderPath[i] == PathSep)
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{
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CreateFolder(a_FolderPath.substr(0, i));
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}
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}
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CreateFolder(a_FolderPath);
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// Check the result by querying whether the final path exists:
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return IsFolder(a_FolderPath);
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}
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AStringVector cFile::GetFolderContents(const AString & a_Folder)
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{
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AStringVector AllFiles;
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#ifdef _WIN32
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// If the folder name doesn't contain the terminating slash / backslash, add it:
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AString FileFilter = a_Folder;
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if (
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!FileFilter.empty() &&
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(FileFilter[FileFilter.length() - 1] != '\\') &&
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(FileFilter[FileFilter.length() - 1] != '/')
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)
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{
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FileFilter.push_back('\\');
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}
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// Find all files / folders:
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FileFilter.append("*.*");
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HANDLE hFind;
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WIN32_FIND_DATAA FindFileData;
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if ((hFind = FindFirstFileA(FileFilter.c_str(), &FindFileData)) != INVALID_HANDLE_VALUE)
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{
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do
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// If the folder name doesn't contain the terminating slash / backslash, add it:
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AString FileFilter = a_Folder;
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if (
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!FileFilter.empty() &&
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(FileFilter[FileFilter.length() - 1] != '\\') &&
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(FileFilter[FileFilter.length() - 1] != '/')
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)
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{
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AllFiles.push_back(FindFileData.cFileName);
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} while (FindNextFileA(hFind, &FindFileData));
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FindClose(hFind);
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}
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FileFilter.push_back('\\');
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}
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// Find all files / folders:
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FileFilter.append("*.*");
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HANDLE hFind;
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WIN32_FIND_DATAA FindFileData;
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if ((hFind = FindFirstFileA(FileFilter.c_str(), &FindFileData)) != INVALID_HANDLE_VALUE)
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{
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do
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{
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AllFiles.push_back(FindFileData.cFileName);
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} while (FindNextFileA(hFind, &FindFileData));
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FindClose(hFind);
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}
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#else // _WIN32
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DIR * dp;
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struct dirent *dirp;
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AString Folder = a_Folder;
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if (Folder.empty())
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{
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Folder = ".";
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}
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if ((dp = opendir(Folder.c_str())) == nullptr)
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{
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LOGERROR("Error (%i) opening directory \"%s\"\n", errno, Folder.c_str());
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}
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else
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{
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while ((dirp = readdir(dp)) != nullptr)
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DIR * dp;
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struct dirent *dirp;
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AString Folder = a_Folder;
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if (Folder.empty())
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{
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AllFiles.push_back(dirp->d_name);
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Folder = ".";
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}
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if ((dp = opendir(Folder.c_str())) == nullptr)
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{
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LOGERROR("Error (%i) opening directory \"%s\"\n", errno, Folder.c_str());
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}
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else
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{
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while ((dirp = readdir(dp)) != nullptr)
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{
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AllFiles.push_back(dirp->d_name);
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}
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closedir(dp);
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}
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closedir(dp);
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}
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#endif // else _WIN32
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