Moved sound-configs into BlockID.h and fixed/ added loads of sounds

This commit is contained in:
Masy98
2014-09-09 16:00:26 +02:00
parent d2c1518145
commit acae3c9c65
45 changed files with 172 additions and 272 deletions
-6
View File
@@ -64,12 +64,6 @@ public:
a_BlockMeta = cBlockRedstoneRepeaterHandler::RepeaterRotationToMetaData(a_Player->GetYaw());
return true;
}
virtual const char * GetStepSound(void) override
{
return "step.wood";
}
} ;