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Moved sound-configs into BlockID.h and fixed/ added loads of sounds

This commit is contained in:
Masy98
2014-09-09 16:00:26 +02:00
parent d2c1518145
commit acae3c9c65
45 changed files with 172 additions and 272 deletions

View File

@@ -57,12 +57,6 @@ public:
}
virtual const char * GetStepSound(void) override
{
return m_BlockType == E_BLOCK_WOODEN_BUTTON ? "step.wood" : "step.stone";
}
inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace)
{
switch (a_BlockFace)