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CompoGen and HeiGen read their settings in their respective Initialize() functions.

This commit is contained in:
madmaxoft
2013-10-11 10:18:01 +02:00
parent 47b64b63fa
commit a9e70c84b5
8 changed files with 199 additions and 92 deletions

View File

@@ -231,35 +231,24 @@ void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
bool CacheOffByDefault = false;
if (NoCaseCompare(HeightGenName, "flat") == 0)
{
int Height = a_IniFile.GetValueSetI("Generator", "FlatHeight", 5);
m_HeightGen = new cHeiGenFlat(Height);
m_HeightGen = new cHeiGenFlat;
CacheOffByDefault = true; // We're generating faster than a cache would retrieve data
}
else if (NoCaseCompare(HeightGenName, "classic") == 0)
{
// These used to be in terrain.ini, but now they are in world.ini (so that multiple worlds can have different values):
float HeightFreq1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq1", 0.1);
float HeightFreq2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq2", 1.0);
float HeightFreq3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightFreq3", 2.0);
float HeightAmp1 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp1", 1.0);
float HeightAmp2 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp2", 0.5);
float HeightAmp3 = (float)a_IniFile.GetValueSetF("Generator", "ClassicHeightAmp3", 0.5);
m_HeightGen = new cHeiGenClassic(Seed, HeightFreq1, HeightAmp1, HeightFreq2, HeightAmp2, HeightFreq3, HeightAmp3);
m_HeightGen = new cHeiGenClassic(Seed);
}
else if (NoCaseCompare(HeightGenName, "DistortedHeightmap") == 0)
{
m_HeightGen = new cDistortedHeightmap(Seed, *m_BiomeGen);
((cDistortedHeightmap *)m_HeightGen)->Initialize(a_IniFile);
}
else if (NoCaseCompare(HeightGenName, "End") == 0)
{
m_HeightGen = new cEndGen(Seed);
((cEndGen *)m_HeightGen)->Initialize(a_IniFile);
}
else if (NoCaseCompare(HeightGenName, "Noise3D") == 0)
{
m_HeightGen = new cNoise3DComposable(Seed);
((cNoise3DComposable *)m_HeightGen)->Initialize(a_IniFile);
}
else // "biomal" or <not found>
{
@@ -283,6 +272,9 @@ void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
//*/
}
// Read the settings:
m_HeightGen->InitializeHeightGen(a_IniFile);
// Add a cache, if requested:
int CacheSize = a_IniFile.GetValueSetI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64);
if (CacheSize > 0)
@@ -296,7 +288,7 @@ void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
}
LOGD("Using a cache for Heightgen of size %d.", CacheSize);
m_UnderlyingHeightGen = m_HeightGen;
m_HeightGen = new cHeiGenCache(m_UnderlyingHeightGen, CacheSize);
m_HeightGen = new cHeiGenCache(*m_UnderlyingHeightGen, CacheSize);
}
}
@@ -306,6 +298,7 @@ void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
{
int Seed = m_ChunkGenerator.GetSeed();
AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
if (CompoGenName.empty())
{
@@ -314,9 +307,7 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
}
if (NoCaseCompare(CompoGenName, "sameblock") == 0)
{
int Block = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "SameBlockType", "stone");
bool Bedrocked = (a_IniFile.GetValueSetI("Generator", "SameBlockBedrocked", 1) != 0);
m_CompositionGen = new cCompoGenSameBlock((BLOCKTYPE)Block, Bedrocked);
m_CompositionGen = new cCompoGenSameBlock;
}
else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0)
{
@@ -324,38 +315,23 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
}
else if (NoCaseCompare(CompoGenName, "classic") == 0)
{
int SeaLevel = a_IniFile.GetValueSetI("Generator", "ClassicSeaLevel", 60);
int BeachHeight = a_IniFile.GetValueSetI("Generator", "ClassicBeachHeight", 2);
int BeachDepth = a_IniFile.GetValueSetI("Generator", "ClassicBeachDepth", 4);
BLOCKTYPE BlockTop = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockTop", "grass");
BLOCKTYPE BlockMiddle = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockMiddle", "dirt");
BLOCKTYPE BlockBottom = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBottom", "stone");
BLOCKTYPE BlockBeach = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeach", "sand");
BLOCKTYPE BlockBeachBottom = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockBeachBottom", "sandstone");
BLOCKTYPE BlockSea = m_ChunkGenerator.GetIniBlock(a_IniFile, "Generator", "ClassicBlockSea", "stationarywater");
m_CompositionGen = new cCompoGenClassic(
SeaLevel, BeachHeight, BeachDepth, BlockTop, BlockMiddle, BlockBottom, BlockBeach,
BlockBeachBottom, BlockSea
);
m_CompositionGen = new cCompoGenClassic;
}
else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0)
{
m_CompositionGen = new cDistortedHeightmap(m_ChunkGenerator.GetSeed(), *m_BiomeGen);
((cDistortedHeightmap *)m_CompositionGen)->Initialize(a_IniFile);
m_CompositionGen = new cDistortedHeightmap(Seed, *m_BiomeGen);
}
else if (NoCaseCompare(CompoGenName, "end") == 0)
{
m_CompositionGen = new cEndGen(m_ChunkGenerator.GetSeed());
((cEndGen *)m_CompositionGen)->Initialize(a_IniFile);
m_CompositionGen = new cEndGen(Seed);
}
else if (NoCaseCompare(CompoGenName, "nether") == 0)
{
m_CompositionGen = new cCompoGenNether(m_ChunkGenerator.GetSeed());
m_CompositionGen = new cCompoGenNether(Seed);
}
else if (NoCaseCompare(CompoGenName, "Noise3D") == 0)
{
m_CompositionGen = new cNoise3DComposable(m_ChunkGenerator.GetSeed());
((cNoise3DComposable *)m_CompositionGen)->Initialize(a_IniFile);
}
else
{
@@ -363,9 +339,7 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
{
LOGWARN("Unknown CompositionGen \"%s\", using \"biomal\" instead.", CompoGenName.c_str());
}
int SeaLevel = a_IniFile.GetValueSetI("Generator", "BiomalSeaLevel", 62);
int Seed = m_ChunkGenerator.GetSeed();
m_CompositionGen = new cCompoGenBiomal(Seed, SeaLevel);
m_CompositionGen = new cCompoGenBiomal(Seed);
/*
// Performance-testing:
@@ -383,11 +357,14 @@ void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
//*/
}
// Read the settings from the ini file:
m_CompositionGen->InitializeCompoGen(a_IniFile);
int CompoGenCacheSize = a_IniFile.GetValueSetI("Generator", "CompositionGenCacheSize", 64);
if (CompoGenCacheSize > 1)
{
m_UnderlyingCompositionGen = m_CompositionGen;
m_CompositionGen = new cCompoGenCache(m_UnderlyingCompositionGen, 32);
m_CompositionGen = new cCompoGenCache(*m_UnderlyingCompositionGen, 32);
}
}