Updated redstone and pistons some mode. If you break an extended piston the piston extension will now also break. When a redstone device is broken by something other than a person the redstone circuit should now update.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@74 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1,4 +1,5 @@
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#include "cPiston.h"
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#include "cRedstone.h"
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#include "cChunk.h"
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#include "cPickup.h"
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#include "cBlockToPickup.h"
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@@ -44,74 +45,87 @@ void cPiston::ExtendPiston( int pistx, int pisty, int pistz ) {
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char pistonBlock = m_World->GetBlock( pistx, pisty, pistz );
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char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
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char isSticky = (char)(pistonBlock == E_BLOCK_STICKY_PISTON) * 8;
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unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta);
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if(dist>9000) return; // too many blocks
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AddDir( pistx, pisty, pistz, pistonMeta & 7, dist+1 )
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char currBlock = m_World->GetBlock( pistx, pisty, pistz );
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if( currBlock != E_BLOCK_AIR ) {
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cItem PickupItem;
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PickupItem.m_ItemID = cBlockToPickup::ToPickup( (ENUM_BLOCK_ID) currBlock, E_ITEM_EMPTY );
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PickupItem.m_ItemCount = 1;
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cPickup* Pickup = new cPickup( pistx*32 + 16, pisty*32 + 16, pistz*32 + 16, PickupItem );
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Pickup->Initialize( m_World );
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}
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int oldx = pistx, oldy = pisty, oldz = pistz;
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char currBlockMeta;
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for( int i = dist+1; i>0; i-- ) {
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AddDir( pistx, pisty, pistz, pistonMeta & 7, -1 )
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currBlock = m_World->GetBlock( pistx, pisty, pistz );
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currBlockMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
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m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta );
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oldx = pistx;
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oldy = pisty;
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oldz = pistz;
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}
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cPacket_BlockAction Action;
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Action.m_PosX = (int)pistx;
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Action.m_PosY = (short)pisty;
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Action.m_PosZ = (int)pistz;
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Action.m_Byte1 = 0;
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Action.m_Byte2 = pistonMeta;
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cChunk* Chunk = m_World->GetChunk( FAST_FLOOR(pistx/16), FAST_FLOOR(pisty/16), FAST_FLOOR(pistz/16) );
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Chunk->Broadcast( Action );
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m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 8 );
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bool recalc = false;
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if (pistonMeta < 6) {// only extend if piston is not already extended
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unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta);
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if(dist>9000) return; // too many blocks
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int extx = pistx;
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int exty = pisty;
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int extz = pistz;
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AddDir( pistx, pisty, pistz, pistonMeta & 7, dist+1 )
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char currBlock = m_World->GetBlock( pistx, pisty, pistz );
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if( currBlock != E_BLOCK_AIR ) {
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cItem PickupItem;
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PickupItem.m_ItemID = cBlockToPickup::ToPickup( (ENUM_BLOCK_ID) currBlock, E_ITEM_EMPTY );
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PickupItem.m_ItemCount = 1;
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cPickup* Pickup = new cPickup( pistx*32 + 16, pisty*32 + 16, pistz*32 + 16, PickupItem );
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Pickup->Initialize( m_World );
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recalc = true;
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}
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int oldx = pistx, oldy = pisty, oldz = pistz;
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char currBlockMeta;
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for( int i = dist+1; i>0; i-- ) {
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AddDir( pistx, pisty, pistz, pistonMeta & 7, -1 )
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currBlock = m_World->GetBlock( pistx, pisty, pistz );
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currBlockMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
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m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta );
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oldx = pistx;
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oldy = pisty;
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oldz = pistz;
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}
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cPacket_BlockAction Action;
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Action.m_PosX = (int)pistx;
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Action.m_PosY = (short)pisty;
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Action.m_PosZ = (int)pistz;
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Action.m_Byte1 = 0;
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Action.m_Byte2 = pistonMeta;
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cChunk* Chunk = m_World->GetChunk( FAST_FLOOR(pistx/16), FAST_FLOOR(pisty/16), FAST_FLOOR(pistz/16) );
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Chunk->Broadcast( Action );
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m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 8 );
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AddDir( extx, exty, extz, pistonMeta&7, 1 )
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int extx = pistx;
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int exty = pisty;
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int extz = pistz;
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AddDir( extx, exty, extz, pistonMeta&7, 1 )
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m_World->SetBlock( extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky+pistonMeta&7 );
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m_World->SetBlock( extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky+pistonMeta&7 );
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if (recalc) {
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cRedstone Redstone(m_World);
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Redstone.ChangeRedstone( extx, exty, extz, false ); //recalculate redstone around current device.
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Redstone.ChangeRedstone( pistx, pisty, pistz, false ); //recalculate redstone around current device.
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}
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}
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}
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void cPiston::RetractPiston( int pistx, int pisty, int pistz ) {
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char pistonBlock = m_World->GetBlock( pistx, pisty, pistz );
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char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
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//send blockaction packet
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cPacket_BlockAction Action;
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Action.m_PosX = (int)pistx;
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Action.m_PosY = (short)pisty;
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Action.m_PosZ = (int)pistz;
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Action.m_Byte1 = 1;
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Action.m_Byte1 = pistonMeta & ~(8);
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cChunk* Chunk = m_World->GetChunk( FAST_FLOOR(pistx/16), FAST_FLOOR(pisty/16), FAST_FLOOR(pistz/16) );
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Chunk->Broadcast( Action );
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m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8) );
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AddDir( pistx, pisty, pistz, pistonMeta & 7, 1 )
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if( m_World->GetBlock( pistx, pisty, pistz ) == E_BLOCK_PISTON_EXTENSION ) {
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if( pistonBlock == E_BLOCK_STICKY_PISTON ) {
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int tempx = pistx, tempy = pisty, tempz = pistz;
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AddDir( tempx, tempy, tempz, pistonMeta&7, 1 )
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char tempblock = m_World->GetBlock( tempx, tempy, tempz );
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if(tempblock == E_BLOCK_OBSIDIAN || tempblock == E_BLOCK_BEDROCK || tempblock == E_BLOCK_PISTON_EXTENSION) {return;}
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m_World->SetBlock( pistx, pisty, pistz, tempblock, m_World->GetBlockMeta( tempx, tempy, tempz ) );
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m_World->SetBlock( tempx, tempy, tempz, E_BLOCK_AIR, 0 );
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}else{
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m_World->SetBlock( pistx, pisty, pistz, E_BLOCK_AIR, 0 );
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if (pistonMeta > 6) {// only retract if piston is not already retracted
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//send blockaction packet
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cPacket_BlockAction Action;
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Action.m_PosX = (int)pistx;
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Action.m_PosY = (short)pisty;
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Action.m_PosZ = (int)pistz;
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Action.m_Byte1 = 1;
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Action.m_Byte1 = pistonMeta & ~(8);
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cChunk* Chunk = m_World->GetChunk( FAST_FLOOR(pistx/16), FAST_FLOOR(pisty/16), FAST_FLOOR(pistz/16) );
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Chunk->Broadcast( Action );
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m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8) );
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AddDir( pistx, pisty, pistz, pistonMeta & 7, 1 )
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if( m_World->GetBlock( pistx, pisty, pistz ) == E_BLOCK_PISTON_EXTENSION ) {
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if( pistonBlock == E_BLOCK_STICKY_PISTON ) {
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int tempx = pistx, tempy = pisty, tempz = pistz;
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AddDir( tempx, tempy, tempz, pistonMeta&7, 1 )
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char tempblock = m_World->GetBlock( tempx, tempy, tempz );
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if(tempblock == E_BLOCK_OBSIDIAN || tempblock == E_BLOCK_BEDROCK || tempblock == E_BLOCK_PISTON_EXTENSION) {return;}
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m_World->SetBlock( pistx, pisty, pistz, tempblock, m_World->GetBlockMeta( tempx, tempy, tempz ) );
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m_World->SetBlock( tempx, tempy, tempz, E_BLOCK_AIR, 0 );
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}else{
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m_World->SetBlock( pistx, pisty, pistz, E_BLOCK_AIR, 0 );
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}
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}
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}
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}
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