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Updated redstone and pistons some mode. If you break an extended piston the piston extension will now also break. When a redstone device is broken by something other than a person the redstone circuit should now update.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@74 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
admin@omencraft.com
2011-11-07 22:59:29 +00:00
parent 9812c38ae2
commit a9e02cf8fa
6 changed files with 237 additions and 120 deletions

View File

@@ -1,4 +1,5 @@
#include "cPiston.h"
#include "cRedstone.h"
#include "cChunk.h"
#include "cPickup.h"
#include "cBlockToPickup.h"
@@ -44,74 +45,87 @@ void cPiston::ExtendPiston( int pistx, int pisty, int pistz ) {
char pistonBlock = m_World->GetBlock( pistx, pisty, pistz );
char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
char isSticky = (char)(pistonBlock == E_BLOCK_STICKY_PISTON) * 8;
unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta);
if(dist>9000) return; // too many blocks
AddDir( pistx, pisty, pistz, pistonMeta & 7, dist+1 )
char currBlock = m_World->GetBlock( pistx, pisty, pistz );
if( currBlock != E_BLOCK_AIR ) {
cItem PickupItem;
PickupItem.m_ItemID = cBlockToPickup::ToPickup( (ENUM_BLOCK_ID) currBlock, E_ITEM_EMPTY );
PickupItem.m_ItemCount = 1;
cPickup* Pickup = new cPickup( pistx*32 + 16, pisty*32 + 16, pistz*32 + 16, PickupItem );
Pickup->Initialize( m_World );
}
int oldx = pistx, oldy = pisty, oldz = pistz;
char currBlockMeta;
for( int i = dist+1; i>0; i-- ) {
AddDir( pistx, pisty, pistz, pistonMeta & 7, -1 )
currBlock = m_World->GetBlock( pistx, pisty, pistz );
currBlockMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta );
oldx = pistx;
oldy = pisty;
oldz = pistz;
}
cPacket_BlockAction Action;
Action.m_PosX = (int)pistx;
Action.m_PosY = (short)pisty;
Action.m_PosZ = (int)pistz;
Action.m_Byte1 = 0;
Action.m_Byte2 = pistonMeta;
cChunk* Chunk = m_World->GetChunk( FAST_FLOOR(pistx/16), FAST_FLOOR(pisty/16), FAST_FLOOR(pistz/16) );
Chunk->Broadcast( Action );
m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 8 );
bool recalc = false;
if (pistonMeta < 6) {// only extend if piston is not already extended
unsigned short dist = FirstPassthroughBlock(pistx, pisty, pistz, pistonMeta);
if(dist>9000) return; // too many blocks
int extx = pistx;
int exty = pisty;
int extz = pistz;
AddDir( pistx, pisty, pistz, pistonMeta & 7, dist+1 )
char currBlock = m_World->GetBlock( pistx, pisty, pistz );
if( currBlock != E_BLOCK_AIR ) {
cItem PickupItem;
PickupItem.m_ItemID = cBlockToPickup::ToPickup( (ENUM_BLOCK_ID) currBlock, E_ITEM_EMPTY );
PickupItem.m_ItemCount = 1;
cPickup* Pickup = new cPickup( pistx*32 + 16, pisty*32 + 16, pistz*32 + 16, PickupItem );
Pickup->Initialize( m_World );
recalc = true;
}
int oldx = pistx, oldy = pisty, oldz = pistz;
char currBlockMeta;
for( int i = dist+1; i>0; i-- ) {
AddDir( pistx, pisty, pistz, pistonMeta & 7, -1 )
currBlock = m_World->GetBlock( pistx, pisty, pistz );
currBlockMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
m_World->SetBlock( oldx, oldy, oldz, currBlock, currBlockMeta );
oldx = pistx;
oldy = pisty;
oldz = pistz;
}
cPacket_BlockAction Action;
Action.m_PosX = (int)pistx;
Action.m_PosY = (short)pisty;
Action.m_PosZ = (int)pistz;
Action.m_Byte1 = 0;
Action.m_Byte2 = pistonMeta;
cChunk* Chunk = m_World->GetChunk( FAST_FLOOR(pistx/16), FAST_FLOOR(pisty/16), FAST_FLOOR(pistz/16) );
Chunk->Broadcast( Action );
m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta | 8 );
AddDir( extx, exty, extz, pistonMeta&7, 1 )
int extx = pistx;
int exty = pisty;
int extz = pistz;
AddDir( extx, exty, extz, pistonMeta&7, 1 )
m_World->SetBlock( extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky+pistonMeta&7 );
m_World->SetBlock( extx, exty, extz, E_BLOCK_PISTON_EXTENSION, isSticky+pistonMeta&7 );
if (recalc) {
cRedstone Redstone(m_World);
Redstone.ChangeRedstone( extx, exty, extz, false ); //recalculate redstone around current device.
Redstone.ChangeRedstone( pistx, pisty, pistz, false ); //recalculate redstone around current device.
}
}
}
void cPiston::RetractPiston( int pistx, int pisty, int pistz ) {
char pistonBlock = m_World->GetBlock( pistx, pisty, pistz );
char pistonMeta = m_World->GetBlockMeta( pistx, pisty, pistz );
//send blockaction packet
cPacket_BlockAction Action;
Action.m_PosX = (int)pistx;
Action.m_PosY = (short)pisty;
Action.m_PosZ = (int)pistz;
Action.m_Byte1 = 1;
Action.m_Byte1 = pistonMeta & ~(8);
cChunk* Chunk = m_World->GetChunk( FAST_FLOOR(pistx/16), FAST_FLOOR(pisty/16), FAST_FLOOR(pistz/16) );
Chunk->Broadcast( Action );
m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8) );
AddDir( pistx, pisty, pistz, pistonMeta & 7, 1 )
if( m_World->GetBlock( pistx, pisty, pistz ) == E_BLOCK_PISTON_EXTENSION ) {
if( pistonBlock == E_BLOCK_STICKY_PISTON ) {
int tempx = pistx, tempy = pisty, tempz = pistz;
AddDir( tempx, tempy, tempz, pistonMeta&7, 1 )
char tempblock = m_World->GetBlock( tempx, tempy, tempz );
if(tempblock == E_BLOCK_OBSIDIAN || tempblock == E_BLOCK_BEDROCK || tempblock == E_BLOCK_PISTON_EXTENSION) {return;}
m_World->SetBlock( pistx, pisty, pistz, tempblock, m_World->GetBlockMeta( tempx, tempy, tempz ) );
m_World->SetBlock( tempx, tempy, tempz, E_BLOCK_AIR, 0 );
}else{
m_World->SetBlock( pistx, pisty, pistz, E_BLOCK_AIR, 0 );
if (pistonMeta > 6) {// only retract if piston is not already retracted
//send blockaction packet
cPacket_BlockAction Action;
Action.m_PosX = (int)pistx;
Action.m_PosY = (short)pisty;
Action.m_PosZ = (int)pistz;
Action.m_Byte1 = 1;
Action.m_Byte1 = pistonMeta & ~(8);
cChunk* Chunk = m_World->GetChunk( FAST_FLOOR(pistx/16), FAST_FLOOR(pisty/16), FAST_FLOOR(pistz/16) );
Chunk->Broadcast( Action );
m_World->FastSetBlock( pistx, pisty, pistz, pistonBlock, pistonMeta & ~(8) );
AddDir( pistx, pisty, pistz, pistonMeta & 7, 1 )
if( m_World->GetBlock( pistx, pisty, pistz ) == E_BLOCK_PISTON_EXTENSION ) {
if( pistonBlock == E_BLOCK_STICKY_PISTON ) {
int tempx = pistx, tempy = pisty, tempz = pistz;
AddDir( tempx, tempy, tempz, pistonMeta&7, 1 )
char tempblock = m_World->GetBlock( tempx, tempy, tempz );
if(tempblock == E_BLOCK_OBSIDIAN || tempblock == E_BLOCK_BEDROCK || tempblock == E_BLOCK_PISTON_EXTENSION) {return;}
m_World->SetBlock( pistx, pisty, pistz, tempblock, m_World->GetBlockMeta( tempx, tempy, tempz ) );
m_World->SetBlock( tempx, tempy, tempz, E_BLOCK_AIR, 0 );
}else{
m_World->SetBlock( pistx, pisty, pistz, E_BLOCK_AIR, 0 );
}
}
}
}