Split the plugin names and plugin folders to avoid confusing them.
Ref.: http://forum.mc-server.org/showthread.php?tid=1877
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@@ -93,7 +93,7 @@ void cPluginLua::Close(void)
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bool cPluginLua::Initialize(void)
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bool cPluginLua::Load(void)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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@@ -144,6 +144,7 @@ bool cPluginLua::Initialize(void)
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// Warn if there are no Lua files in the plugin folder:
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if (LuaFiles.empty())
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{
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SetLoadError("No lua files found, plugin is probably missing.");
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LOGWARNING("No lua files found: plugin %s is missing.", GetName().c_str());
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Close();
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return false;
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@@ -155,6 +156,7 @@ bool cPluginLua::Initialize(void)
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AString Path = PluginPath + *itr;
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if (!m_LuaState.LoadFile(Path))
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{
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SetLoadError(Printf("Failed to load file %s.", itr->c_str()));
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Close();
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return false;
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}
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@@ -164,6 +166,8 @@ bool cPluginLua::Initialize(void)
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AString Path = PluginPath + "Info.lua";
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if (!m_LuaState.LoadFile(Path))
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{
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SetLoadError("Failed to load file Info.lua.");
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m_Status = cPluginManager::psError;
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Close();
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return false;
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}
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@@ -173,17 +177,20 @@ bool cPluginLua::Initialize(void)
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bool res = false;
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if (!m_LuaState.Call("Initialize", this, cLuaState::Return, res))
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{
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SetLoadError("Cannot call the Initialize() function.");
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LOGWARNING("Error in plugin %s: Cannot call the Initialize() function. Plugin is temporarily disabled.", GetName().c_str());
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Close();
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return false;
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}
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if (!res)
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{
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SetLoadError("The Initialize() function failed.");
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LOGINFO("Plugin %s: Initialize() call failed, plugin is temporarily disabled.", GetName().c_str());
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Close();
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return false;
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}
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m_Status = cPluginManager::psLoaded;
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return true;
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}
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@@ -191,6 +198,16 @@ bool cPluginLua::Initialize(void)
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void cPluginLua::Unload(void)
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{
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super::Unload();
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Close();
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}
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void cPluginLua::OnDisable(void)
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{
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cCSLock Lock(m_CriticalSection);
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