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Fix cmake not adding Werror on clang, and _lots_ of warnings (#4963)

* Fix cmake not adding Werror on clang, and _lots_ of warnings

* WIP: Build fixes

* Cannot make intermediate blockhandler instance

* Tiger's changes

* Fix BitIndex check

* Handle invalid NextState values in cMultiVersionProtocol

Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
This commit is contained in:
peterbell10
2020-10-05 11:27:14 +01:00
committed by GitHub
parent 23021dd828
commit a9031b6bae
144 changed files with 886 additions and 862 deletions

View File

@@ -66,12 +66,12 @@ public:
cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface,
Vector3i a_BlockPos,
BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
) const {};
) const {}
/** Called by cPlayer::PlaceBlocks() for each block after it has been set to the world. Called after OnPlaced(). */
virtual void OnPlacedByPlayer(
cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, const sSetBlock & a_BlockChange
) const {};
) const {}
/** Called just after the player breaks the block.
The block is already dug up in the world, the original block type and meta is passed in a_OldBlockType and a_OldBlockMeta.
@@ -91,7 +91,7 @@ public:
cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface,
Vector3i a_BlockPos,
BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta
) const {};
) const {}
/** Called when a direct neighbor of this block has been changed.
The position is the block's own position, NOT the changed neighbor's position.
@@ -241,5 +241,7 @@ public:
protected:
BLOCKTYPE m_BlockType;
~cBlockHandler() = default;
const BLOCKTYPE m_BlockType;
};