Move item placement into item handlers (#5184)

* Move item placement into item handlers

+ Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call.
* Partly addresses #5157
* Fixes #4878
* Fixes #2919
* Fixes #4629
* Fixes #4239
* Fixes #4849

Co-authored-by: changyong guo <guo1487@163.com>
Co-authored-by: Xotheus <shady3300@outlook.com>
Co-authored-by: Krist Pregracke <krist@tiger-scm.com>

* Review fixes

* Update APIDesc.lua

* Rename

Co-authored-by: changyong guo <guo1487@163.com>
Co-authored-by: Xotheus <shady3300@outlook.com>
Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
This commit is contained in:
Tiger Wang
2021-05-05 13:25:10 +00:00
committed by GitHub
co-authored by changyong guo Xotheus Krist Pregracke
parent 34bf5c0d9d
commit a62b2b1be2
109 changed files with 2096 additions and 2686 deletions
+3 -22
View File
@@ -17,25 +17,6 @@ public:
using Super::Super;
/** Converts the block face of the neighbor to which the wallsign is attached to the wallsign block's meta. */
static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_NeighborBlockFace)
{
switch (a_NeighborBlockFace)
{
case BLOCK_FACE_ZM: return 0x02;
case BLOCK_FACE_ZP: return 0x03;
case BLOCK_FACE_XM: return 0x04;
case BLOCK_FACE_XP: return 0x05;
case BLOCK_FACE_NONE:
case BLOCK_FACE_YP:
case BLOCK_FACE_YM:
{
break;
}
}
return 0x02;
}
private:
virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override
@@ -47,16 +28,16 @@ private:
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const override
virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override
{
auto NeighborPos = a_RelPos + GetOffsetBehindTheSign(a_Chunk.GetMeta(a_RelPos));
auto NeighborPos = a_Position + GetOffsetBehindTheSign(a_Meta);
BLOCKTYPE NeighborType;
if (!a_Chunk.UnboundedRelGetBlockType(NeighborPos, NeighborType))
{
// The neighbor is not accessible (unloaded chunk), bail out without changing this
return true;
}
return ((NeighborType == E_BLOCK_WALLSIGN) || (NeighborType == E_BLOCK_SIGN_POST) || cBlockInfo::IsSolid(NeighborType));
return (NeighborType == E_BLOCK_WALLSIGN) || (NeighborType == E_BLOCK_SIGN_POST) || cBlockInfo::IsSolid(NeighborType);
}