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hopefully the last commit for removing y-coord from chunks. :)

This commit is contained in:
LO1ZB
2014-09-03 00:14:51 +02:00
parent 4c9abab2d1
commit a600e3bdfe
5 changed files with 41 additions and 23 deletions

View File

@@ -249,7 +249,7 @@ bool cWorldStorage::LoadOneChunk(void)
if (ToLoad.m_Generate)
{
// The chunk couldn't be loaded, generate it:
m_World->GetGenerator().QueueGenerateChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkZ);
m_World->GetGenerator().QueueGenerateChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkZ, true);
}
else
{