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Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@47 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
admin@omencraft.com
2011-11-02 20:40:39 +00:00
parent dada2bea27
commit a5af50c293
9 changed files with 164 additions and 9 deletions

View File

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#include "cPacket_Thunderbolt.h"
bool cPacket_Thunderbolt::Send(cSocket & a_Socket)
{
unsigned int TotalSize = c_Size;
char* Message = new char[TotalSize];
unsigned int i = 0;
AppendByte ( (char)m_PacketID, Message, i );
AppendInteger ( m_UniqueID, Message, i );
AppendBool ( m_Unknown, Message, i );
AppendInteger ( m_xLBPos, Message, i );
AppendInteger ( m_yLBPos, Message, i );
AppendInteger ( m_zLBPos, Message, i );
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
delete [] Message;
return RetVal;
}