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Remove smart pointer macros

This commit is contained in:
peterbell10
2017-07-20 12:19:18 +01:00
committed by Tiger Wang
parent 895987a111
commit a56cfd1f42
44 changed files with 83 additions and 88 deletions

View File

@@ -2889,7 +2889,7 @@ void cWorld::MarkChunkSaved (int a_ChunkX, int a_ChunkZ)
void cWorld::QueueSetChunkData(const cSetChunkDataPtr & a_SetChunkData)
void cWorld::QueueSetChunkData(cSetChunkDataPtr a_SetChunkData)
{
// Validate biomes, if needed:
if (!a_SetChunkData->AreBiomesValid())
@@ -2908,7 +2908,7 @@ void cWorld::QueueSetChunkData(const cSetChunkDataPtr & a_SetChunkData)
// Store a copy of the data in the queue:
// TODO: If the queue is too large, wait for it to get processed. Not likely, though.
cCSLock Lock(m_CSSetChunkDataQueue);
m_SetChunkDataQueue.push_back(a_SetChunkData);
m_SetChunkDataQueue.push_back(std::move(a_SetChunkData));
}
@@ -4092,7 +4092,7 @@ void cWorld::cChunkGeneratorCallbacks::OnChunkGenerated(cChunkDesc & a_ChunkDesc
true
));
SetChunkData->RemoveInvalidBlockEntities();
m_World->QueueSetChunkData(SetChunkData);
m_World->QueueSetChunkData(std::move(SetChunkData));
}