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Added user setting compression factor

This commit is contained in:
Tycho
2014-01-17 11:01:14 -08:00
parent cef2967637
commit a54cbba0fd
10 changed files with 33 additions and 22 deletions

View File

@@ -231,6 +231,7 @@ cWorld::cWorld(const AString & a_WorldName) :
m_WorldName(a_WorldName),
m_IniFileName(m_WorldName + "/world.ini"),
m_StorageSchema("Default"),
m_StorageCompressionFactor(6),
m_IsSpawnExplicitlySet(false),
m_WorldAgeSecs(0),
m_TimeOfDaySecs(0),
@@ -512,6 +513,7 @@ void cWorld::Start(void)
}
m_StorageSchema = IniFile.GetValueSet ("Storage", "Schema", m_StorageSchema);
m_StorageCompressionFactor = IniFile.GetValueSetI ("Storage", "CompressionFactor", m_StorageCompressionFactor);
m_MaxCactusHeight = IniFile.GetValueSetI("Plants", "MaxCactusHeight", 3);
m_MaxSugarcaneHeight = IniFile.GetValueSetI("Plants", "MaxSugarcaneHeight", 3);
m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false);
@@ -585,7 +587,7 @@ void cWorld::Start(void)
m_SimulatorManager->RegisterSimulator(m_RedstoneSimulator, 1);
m_Lighting.Start(this);
m_Storage.Start(this, m_StorageSchema);
m_Storage.Start(this, m_StorageSchema, m_StorageCompressionFactor );
m_Generator.Start(m_GeneratorCallbacks, m_GeneratorCallbacks, IniFile);
m_ChunkSender.Start(this);
m_TickThread.Start();