Added cWorld::ForEachEntityInBox()
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@@ -2696,6 +2696,15 @@ bool cWorld::ForEachEntityInChunk(int a_ChunkX, int a_ChunkZ, cEntityCallback &
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bool cWorld::ForEachEntityInBox(const cBoundingBox & a_Box, cEntityCallback & a_Callback)
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{
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return m_ChunkMap->ForEachEntityInBox(a_Box, a_Callback);
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}
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bool cWorld::DoWithEntityByID(int a_UniqueID, cEntityCallback & a_Callback)
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{
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return m_ChunkMap->DoWithEntityByID(a_UniqueID, a_Callback);
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