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Prefer static_cast to reinterpret_cast (#4223)

* Change reinterpret_cast -> static_cast wherever possible
* Remove more unnecessary `const_cast`s.

reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
This commit is contained in:
peterbell10
2018-05-02 08:50:36 +01:00
committed by GitHub
parent 86a8fdf3fe
commit a4dbb5c582
48 changed files with 351 additions and 351 deletions

View File

@@ -638,7 +638,7 @@ AString & CreateHexDump(AString & a_Out, const void * a_Data, size_t a_Size, siz
size_t k = std::min(a_Size - i, a_BytesPerLine);
for (size_t j = 0; j < k; j++)
{
Byte c = (reinterpret_cast<const Byte *>(a_Data))[i + j];
Byte c = (static_cast<const Byte *>(a_Data))[i + j];
Hex << HEX(c >> 4) << HEX(c & 0xf) << ' ';
Chars << ((c >= ' ') ? static_cast<char>(c) : '.');
} // for j