Prefer static_cast to reinterpret_cast (#4223)
* Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
This commit is contained in:
@@ -411,7 +411,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
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{
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case E_BLOCK_BEACON:
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{
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auto & BeaconEntity = reinterpret_cast<const cBeaconEntity &>(a_BlockEntity);
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auto & BeaconEntity = static_cast<const cBeaconEntity &>(a_BlockEntity);
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Writer.AddInt("x", BeaconEntity.GetPosX());
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Writer.AddInt("y", BeaconEntity.GetPosY());
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Writer.AddInt("z", BeaconEntity.GetPosZ());
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@@ -424,7 +424,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
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case E_BLOCK_BED:
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{
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auto & BedEntity = reinterpret_cast<const cBedEntity &>(a_BlockEntity);
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auto & BedEntity = static_cast<const cBedEntity &>(a_BlockEntity);
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Writer.AddInt("x", BedEntity.GetPosX());
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Writer.AddInt("y", BedEntity.GetPosY());
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Writer.AddInt("z", BedEntity.GetPosZ());
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@@ -435,7 +435,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
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case E_BLOCK_COMMAND_BLOCK:
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{
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auto & CommandBlockEntity = reinterpret_cast<const cCommandBlockEntity &>(a_BlockEntity);
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auto & CommandBlockEntity = static_cast<const cCommandBlockEntity &>(a_BlockEntity);
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Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this
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Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult());
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Writer.AddInt("x", CommandBlockEntity.GetPosX());
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@@ -456,7 +456,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
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case E_BLOCK_HEAD:
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{
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auto & MobHeadEntity = reinterpret_cast<const cMobHeadEntity &>(a_BlockEntity);
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auto & MobHeadEntity = static_cast<const cMobHeadEntity &>(a_BlockEntity);
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Writer.AddInt("x", MobHeadEntity.GetPosX());
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Writer.AddInt("y", MobHeadEntity.GetPosY());
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Writer.AddInt("z", MobHeadEntity.GetPosZ());
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@@ -482,7 +482,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
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case E_BLOCK_FLOWER_POT:
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{
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auto & FlowerPotEntity = reinterpret_cast<const cFlowerPotEntity &>(a_BlockEntity);
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auto & FlowerPotEntity = static_cast<const cFlowerPotEntity &>(a_BlockEntity);
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Writer.AddInt("x", FlowerPotEntity.GetPosX());
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Writer.AddInt("y", FlowerPotEntity.GetPosY());
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Writer.AddInt("z", FlowerPotEntity.GetPosZ());
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@@ -494,7 +494,7 @@ void cProtocol_1_11_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity
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case E_BLOCK_MOB_SPAWNER:
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{
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auto & MobSpawnerEntity = reinterpret_cast<const cMobSpawnerEntity &>(a_BlockEntity);
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auto & MobSpawnerEntity = static_cast<const cMobSpawnerEntity &>(a_BlockEntity);
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Writer.AddInt("x", MobSpawnerEntity.GetPosX());
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Writer.AddInt("y", MobSpawnerEntity.GetPosY());
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Writer.AddInt("z", MobSpawnerEntity.GetPosZ());
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@@ -636,7 +636,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
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{
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case cEntity::etPlayer:
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{
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auto & Player = reinterpret_cast<const cPlayer &>(a_Entity);
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auto & Player = static_cast<const cPlayer &>(a_Entity);
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// TODO Set player custom name to their name.
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// Then it's possible to move the custom name of mobs to the entities
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@@ -662,7 +662,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
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{
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a_Pkt.WriteBEUInt8(ITEM_ITEM);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
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WriteItem(a_Pkt, reinterpret_cast<const cPickup &>(a_Entity).GetItem());
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WriteItem(a_Pkt, static_cast<const cPickup &>(a_Entity).GetItem());
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break;
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}
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case cEntity::etMinecart:
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@@ -671,7 +671,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
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a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
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// The following expression makes Minecarts shake more with less health or higher damage taken
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auto & Minecart = reinterpret_cast<const cMinecart &>(a_Entity);
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auto & Minecart = static_cast<const cMinecart &>(a_Entity);
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auto maxHealth = a_Entity.GetMaxHealth();
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auto curHealth = a_Entity.GetHealth();
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a_Pkt.WriteVarInt32(static_cast<UInt32>((maxHealth - curHealth) * Minecart.LastDamage() * 4));
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@@ -686,7 +686,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
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if (Minecart.GetPayload() == cMinecart::mpNone)
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{
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auto & RideableMinecart = reinterpret_cast<const cRideableMinecart &>(Minecart);
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auto & RideableMinecart = static_cast<const cRideableMinecart &>(Minecart);
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const cItem & MinecartContent = RideableMinecart.GetContent();
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if (!MinecartContent.IsEmpty())
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{
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@@ -709,28 +709,28 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
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{
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a_Pkt.WriteBEUInt8(MINECART_FURNACE_POWERED);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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a_Pkt.WriteBool(reinterpret_cast<const cMinecartWithFurnace &>(Minecart).IsFueled());
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a_Pkt.WriteBool(static_cast<const cMinecartWithFurnace &>(Minecart).IsFueled());
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}
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break;
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} // case etMinecart
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case cEntity::etProjectile:
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{
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auto & Projectile = reinterpret_cast<const cProjectileEntity &>(a_Entity);
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auto & Projectile = static_cast<const cProjectileEntity &>(a_Entity);
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switch (Projectile.GetProjectileKind())
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{
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case cProjectileEntity::pkArrow:
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{
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a_Pkt.WriteBEUInt8(ARROW_CRITICAL);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
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a_Pkt.WriteBEInt8(reinterpret_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0);
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a_Pkt.WriteBEInt8(static_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0);
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break;
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}
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case cProjectileEntity::pkFirework:
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{
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a_Pkt.WriteBEUInt8(FIREWORK_INFO); // Firework item used for this firework
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a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
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WriteItem(a_Pkt, reinterpret_cast<const cFireworkEntity &>(Projectile).GetItem());
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WriteItem(a_Pkt, static_cast<const cFireworkEntity &>(Projectile).GetItem());
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// FIREWORK_BOOSTED_ENTITY_ID, in 1.11.1 only
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break;
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@@ -739,7 +739,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
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{
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a_Pkt.WriteBEUInt8(POTION_THROWN); // Potion item which was thrown
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a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
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WriteItem(a_Pkt, reinterpret_cast<const cSplashPotionEntity &>(Projectile).GetItem());
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WriteItem(a_Pkt, static_cast<const cSplashPotionEntity &>(Projectile).GetItem());
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}
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default:
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{
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@@ -751,13 +751,13 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
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case cEntity::etMonster:
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{
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WriteMobMetadata(a_Pkt, reinterpret_cast<const cMonster &>(a_Entity));
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WriteMobMetadata(a_Pkt, static_cast<const cMonster &>(a_Entity));
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break;
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}
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case cEntity::etBoat:
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{
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auto & Boat = reinterpret_cast<const cBoat &>(a_Entity);
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auto & Boat = static_cast<const cBoat &>(a_Entity);
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a_Pkt.WriteBEInt8(BOAT_LAST_HIT_TIME);
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a_Pkt.WriteBEInt8(METADATA_TYPE_VARINT);
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@@ -788,7 +788,7 @@ void cProtocol_1_11_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity &
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case cEntity::etItemFrame:
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{
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auto & Frame = reinterpret_cast<const cItemFrame &>(a_Entity);
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auto & Frame = static_cast<const cItemFrame &>(a_Entity);
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a_Pkt.WriteBEUInt8(ITEM_FRAME_ITEM);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
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WriteItem(a_Pkt, Frame.GetItem());
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@@ -834,7 +834,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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{
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case mtBat:
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{
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auto & Bat = reinterpret_cast<const cBat &>(a_Mob);
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auto & Bat = static_cast<const cBat &>(a_Mob);
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a_Pkt.WriteBEUInt8(BAT_HANGING);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
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a_Pkt.WriteBEInt8(Bat.IsHanging() ? 1 : 0);
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@@ -843,7 +843,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtChicken:
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{
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auto & Chicken = reinterpret_cast<const cChicken &>(a_Mob);
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auto & Chicken = static_cast<const cChicken &>(a_Mob);
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a_Pkt.WriteBEUInt8(AGEABLE_BABY);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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@@ -853,7 +853,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtCow:
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{
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auto & Cow = reinterpret_cast<const cCow &>(a_Mob);
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auto & Cow = static_cast<const cCow &>(a_Mob);
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a_Pkt.WriteBEUInt8(AGEABLE_BABY);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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@@ -863,7 +863,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtCreeper:
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{
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auto & Creeper = reinterpret_cast<const cCreeper &>(a_Mob);
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auto & Creeper = static_cast<const cCreeper &>(a_Mob);
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a_Pkt.WriteBEUInt8(CREEPER_STATE); // (idle or "blowing")
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a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
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a_Pkt.WriteVarInt32(Creeper.IsBlowing() ? 1 : static_cast<UInt32>(-1));
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@@ -880,7 +880,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtEnderman:
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{
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auto & Enderman = reinterpret_cast<const cEnderman &>(a_Mob);
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auto & Enderman = static_cast<const cEnderman &>(a_Mob);
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a_Pkt.WriteBEUInt8(ENDERMAN_CARRIED_BLOCK);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BLOCKID);
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UInt32 Carried = 0;
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@@ -896,7 +896,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtGhast:
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{
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auto & Ghast = reinterpret_cast<const cGhast &>(a_Mob);
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auto & Ghast = static_cast<const cGhast &>(a_Mob);
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a_Pkt.WriteBEUInt8(GHAST_ATTACKING);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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a_Pkt.WriteBool(Ghast.IsCharging());
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@@ -908,7 +908,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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// XXX This behaves incorrectly with different varients; horses have different entity IDs now
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// Abstract horse
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auto & Horse = reinterpret_cast<const cHorse &>(a_Mob);
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auto & Horse = static_cast<const cHorse &>(a_Mob);
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Int8 Flags = 0;
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if (Horse.IsTame())
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{
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@@ -963,7 +963,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtMagmaCube:
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{
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auto & MagmaCube = reinterpret_cast<const cMagmaCube &>(a_Mob);
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auto & MagmaCube = static_cast<const cMagmaCube &>(a_Mob);
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a_Pkt.WriteBEUInt8(SLIME_SIZE);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
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a_Pkt.WriteVarInt32(static_cast<UInt32>(MagmaCube.GetSize()));
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@@ -972,7 +972,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtOcelot:
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{
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auto & Ocelot = reinterpret_cast<const cOcelot &>(a_Mob);
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auto & Ocelot = static_cast<const cOcelot &>(a_Mob);
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a_Pkt.WriteBEUInt8(AGEABLE_BABY);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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@@ -1000,7 +1000,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtPig:
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{
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auto & Pig = reinterpret_cast<const cPig &>(a_Mob);
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auto & Pig = static_cast<const cPig &>(a_Mob);
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a_Pkt.WriteBEUInt8(AGEABLE_BABY);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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@@ -1016,7 +1016,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtRabbit:
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{
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auto & Rabbit = reinterpret_cast<const cRabbit &>(a_Mob);
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auto & Rabbit = static_cast<const cRabbit &>(a_Mob);
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a_Pkt.WriteBEUInt8(AGEABLE_BABY);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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a_Pkt.WriteBool(Rabbit.IsBaby());
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@@ -1029,7 +1029,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtSheep:
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{
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auto & Sheep = reinterpret_cast<const cSheep &>(a_Mob);
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auto & Sheep = static_cast<const cSheep &>(a_Mob);
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a_Pkt.WriteBEUInt8(AGEABLE_BABY);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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@@ -1051,7 +1051,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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{
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// XXX Skeletons are separate entities; all skeletons are currently treated as regular ones
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// auto & Skeleton = reinterpret_cast<const cSkeleton &>(a_Mob);
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// auto & Skeleton = static_cast<const cSkeleton &>(a_Mob);
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// a_Pkt.WriteBEUInt8(SKELETON_TYPE);
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// a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
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// a_Pkt.WriteVarInt32(Skeleton.IsWither() ? 1 : 0);
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@@ -1060,7 +1060,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtSlime:
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{
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auto & Slime = reinterpret_cast<const cSlime &>(a_Mob);
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auto & Slime = static_cast<const cSlime &>(a_Mob);
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a_Pkt.WriteBEUInt8(SLIME_SIZE);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
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a_Pkt.WriteVarInt32(static_cast<UInt32>(Slime.GetSize()));
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@@ -1069,7 +1069,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtVillager:
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{
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auto & Villager = reinterpret_cast<const cVillager &>(a_Mob);
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auto & Villager = static_cast<const cVillager &>(a_Mob);
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a_Pkt.WriteBEUInt8(AGEABLE_BABY);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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a_Pkt.WriteBool(Villager.IsBaby());
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@@ -1082,7 +1082,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtWitch:
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{
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auto & Witch = reinterpret_cast<const cWitch &>(a_Mob);
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auto & Witch = static_cast<const cWitch &>(a_Mob);
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a_Pkt.WriteBEUInt8(WITCH_AGGRESIVE);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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a_Pkt.WriteBool(Witch.IsAngry());
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@@ -1091,7 +1091,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtWither:
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{
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auto & Wither = reinterpret_cast<const cWither &>(a_Mob);
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auto & Wither = static_cast<const cWither &>(a_Mob);
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a_Pkt.WriteBEUInt8(WITHER_INVULNERABLE_TIMER);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
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a_Pkt.WriteVarInt32(Wither.GetWitherInvulnerableTicks());
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@@ -1102,7 +1102,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtWolf:
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{
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auto & Wolf = reinterpret_cast<const cWolf &>(a_Mob);
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auto & Wolf = static_cast<const cWolf &>(a_Mob);
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a_Pkt.WriteBEUInt8(AGEABLE_BABY);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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a_Pkt.WriteBool(Wolf.IsBaby());
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@@ -1141,7 +1141,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtZombie:
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{
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// XXX Zombies were also split into new sublcasses; this doesn't handle that.
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auto & Zombie = reinterpret_cast<const cZombie &>(a_Mob);
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auto & Zombie = static_cast<const cZombie &>(a_Mob);
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a_Pkt.WriteBEUInt8(ZOMBIE_IS_BABY);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
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a_Pkt.WriteBool(Zombie.IsBaby());
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@@ -1159,7 +1159,7 @@ void cProtocol_1_11_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_
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case mtZombiePigman:
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{
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auto & ZombiePigman = reinterpret_cast<const cZombiePigman &>(a_Mob);
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auto & ZombiePigman = static_cast<const cZombiePigman &>(a_Mob);
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a_Pkt.WriteBEUInt8(AGEABLE_BABY);
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a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
||||
a_Pkt.WriteBool(ZombiePigman.IsBaby());
|
||||
|
||||
Reference in New Issue
Block a user