Prefer static_cast to reinterpret_cast (#4223)
* Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
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@@ -285,7 +285,7 @@ int cFile::ReadRestOfFile(AString & a_Contents)
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// HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly
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a_Contents.assign(DataSize, '\0');
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return Read(reinterpret_cast<void *>(const_cast<char *>(a_Contents.data())), DataSize);
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return Read(static_cast<void *>(const_cast<char *>(a_Contents.data())), DataSize);
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}
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@@ -173,7 +173,7 @@ void cNetworkSingleton::RunEventLoop(cNetworkSingleton * a_Self)
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void cNetworkSingleton::SignalizeStartup(evutil_socket_t a_Socket, short a_Events, void * a_Self)
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{
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auto self = reinterpret_cast<cNetworkSingleton *>(a_Self);
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auto self = static_cast<cNetworkSingleton *>(a_Self);
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ASSERT(self != nullptr);
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self->m_StartupEvent.Set();
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}
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@@ -284,7 +284,7 @@ bool cServerHandleImpl::Listen(UInt16 a_Port)
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void cServerHandleImpl::Callback(evconnlistener * a_Listener, evutil_socket_t a_Socket, sockaddr * a_Addr, int a_Len, void * a_Self)
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{
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// Cast to true self:
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cServerHandleImpl * Self = reinterpret_cast<cServerHandleImpl *>(a_Self);
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cServerHandleImpl * Self = static_cast<cServerHandleImpl *>(a_Self);
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ASSERT(Self != nullptr);
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ASSERT(Self->m_SelfPtr != nullptr);
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