Prefer static_cast to reinterpret_cast (#4223)

* Change reinterpret_cast -> static_cast wherever possible
* Remove more unnecessary `const_cast`s.

reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
This commit is contained in:
peterbell10
2018-05-02 08:50:36 +01:00
committed by GitHub
parent 86a8fdf3fe
commit a4dbb5c582
48 changed files with 351 additions and 351 deletions
+1 -1
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@@ -285,7 +285,7 @@ int cFile::ReadRestOfFile(AString & a_Contents)
// HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly
a_Contents.assign(DataSize, '\0');
return Read(reinterpret_cast<void *>(const_cast<char *>(a_Contents.data())), DataSize);
return Read(static_cast<void *>(const_cast<char *>(a_Contents.data())), DataSize);
}
+1 -1
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@@ -173,7 +173,7 @@ void cNetworkSingleton::RunEventLoop(cNetworkSingleton * a_Self)
void cNetworkSingleton::SignalizeStartup(evutil_socket_t a_Socket, short a_Events, void * a_Self)
{
auto self = reinterpret_cast<cNetworkSingleton *>(a_Self);
auto self = static_cast<cNetworkSingleton *>(a_Self);
ASSERT(self != nullptr);
self->m_StartupEvent.Set();
}
+1 -1
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@@ -284,7 +284,7 @@ bool cServerHandleImpl::Listen(UInt16 a_Port)
void cServerHandleImpl::Callback(evconnlistener * a_Listener, evutil_socket_t a_Socket, sockaddr * a_Addr, int a_Len, void * a_Self)
{
// Cast to true self:
cServerHandleImpl * Self = reinterpret_cast<cServerHandleImpl *>(a_Self);
cServerHandleImpl * Self = static_cast<cServerHandleImpl *>(a_Self);
ASSERT(Self != nullptr);
ASSERT(Self->m_SelfPtr != nullptr);