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Prefer static_cast to reinterpret_cast (#4223)

* Change reinterpret_cast -> static_cast wherever possible
* Remove more unnecessary `const_cast`s.

reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
This commit is contained in:
peterbell10
2018-05-02 08:50:36 +01:00
committed by GitHub
parent 86a8fdf3fe
commit a4dbb5c582
48 changed files with 351 additions and 351 deletions

View File

@@ -126,7 +126,7 @@ bool cByteBuffer::Write(const void * a_Bytes, size_t a_Count)
}
ASSERT(m_BufferSize >= m_WritePos);
size_t TillEnd = m_BufferSize - m_WritePos;
const char * Bytes = reinterpret_cast<const char *>(a_Bytes);
const char * Bytes = static_cast<const char *>(a_Bytes);
if (TillEnd <= a_Count)
{
// Need to wrap around the ringbuffer end
@@ -739,7 +739,7 @@ bool cByteBuffer::ReadBuf(void * a_Buffer, size_t a_Count)
CHECK_THREAD
CheckValid();
NEEDBYTES(a_Count);
char * Dst = reinterpret_cast<char *>(a_Buffer); // So that we can do byte math
char * Dst = static_cast<char *>(a_Buffer); // So that we can do byte math
ASSERT(m_BufferSize >= m_ReadPos);
size_t BytesToEndOfBuffer = m_BufferSize - m_ReadPos;
if (BytesToEndOfBuffer <= a_Count)
@@ -772,7 +772,7 @@ bool cByteBuffer::WriteBuf(const void * a_Buffer, size_t a_Count)
CHECK_THREAD
CheckValid();
PUTBYTES(a_Count);
char * Src = reinterpret_cast<char *>(const_cast<void*>(a_Buffer)); // So that we can do byte math
const char * Src = static_cast<const char *>(a_Buffer); // So that we can do byte math
ASSERT(m_BufferSize >= m_ReadPos);
size_t BytesToEndOfBuffer = m_BufferSize - m_WritePos;
if (BytesToEndOfBuffer <= a_Count)