Prefer static_cast to reinterpret_cast (#4223)
* Change reinterpret_cast -> static_cast wherever possible * Remove more unnecessary `const_cast`s. reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
This commit is contained in:
@@ -48,7 +48,7 @@ void cBlockEntityWithItems::Destroy(void)
|
||||
void cBlockEntityWithItems::CopyFrom(const cBlockEntity & a_Src)
|
||||
{
|
||||
Super::CopyFrom(a_Src);
|
||||
auto & src = reinterpret_cast<const cBlockEntityWithItems &>(a_Src);
|
||||
auto & src = static_cast<const cBlockEntityWithItems &>(a_Src);
|
||||
m_Contents.CopyFrom(src.m_Contents);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user